public static void MakeZomboAt(ZomboType type, Alliance alliance, Point at) { var zombo = new Zombo(type, alliance, at); FullMap.SetAt(zombo); zombos.Add(zombo); }
public static void MoveZomboTo(Zombo zombo, Point moveTo) { FullMap.ResetAt(zombo.location); zombo.location = moveTo; FullMap.SetAt(zombo); }
public static void AddEntityAt(EntityType type, Point addAt) { var entity = new Entity(type, addAt); FullMap.SetAt(entity); }