public MySimpleGLBitmapFontManager(TextureKind textureKind, LayoutFarm.OpenFontTextService textServices) { this.textServices = textServices; //glyph cahce for specific atlas _loadedGlyphs = new GLBitmapCache <SimpleFontAtlas>(atlas => { //create new one Typography.Rendering.GlyphImage totalGlyphImg = atlas.TotalGlyph; //load to glbmp GLBitmap found = new GLBitmap(totalGlyphImg.Width, totalGlyphImg.Height, totalGlyphImg.GetImageBuffer(), false); found.IsInvert = false; return(found); }); _textureKind = textureKind; }
public GLBmpGlyphTextPrinter(GLCanvasPainter painter, IFontLoader fontLoader) { //create text printer for use with canvas painter this.painter = painter; this.canvas2d = painter.Canvas; GlyphPosPixelSnapX = GlyphPosPixelSnapKind.Integer; GlyphPosPixelSnapY = GlyphPosPixelSnapKind.Integer; _fontLoader = fontLoader; ChangeFont(painter.CurrentFont); this._glyphLayout.ScriptLang = painter.CurrentFont.GetOpenFontScriptLang(); _loadedGlyphs = new GLBitmapCache <SimpleFontAtlas>(atlas => { //create new one Typography.Rendering.GlyphImage totalGlyphImg = atlas.TotalGlyph; //load to glbmp GLBitmap found = new GLBitmap(totalGlyphImg.Width, totalGlyphImg.Height, totalGlyphImg.GetImageBuffer(), false); found.IsInvert = false; return(found); }); }