private void DrawWizard() { if (m_questSerializedObject == null) { m_wizard = null; return; } m_questSerializedObject.ApplyModifiedProperties(); if (!m_wizard.Draw()) { m_wizard = null; } m_questSerializedObject.Update(); }
private void OpenMessageRequirementWizard(object data) { m_wizard = new QuestEditorMessageWizard((int)data); }
private void OpenReturnToQuestGiverWizard(object data) { m_wizard = new QuestEditorReturnWizard((int)data); }
private void OpenCounterRequirementWizard(object data) { m_wizard = new QuestEditorCounterWizard((int)data); }