コード例 #1
0
 private void ConfirmAndArrangeNodes()
 {
     if (!EditorUtility.DisplayDialog("Arrange Nodes", "Auto-layout nodes?", "OK", "Cancel"))
     {
         return;
     }
     QuestEditorUtility.ArrangeNodes(m_questSerializedObject.targetObject as Quest);
     QuestEditorWindow.RepaintNow();
 }