public void Deserialize(LevelDeserializeContext context) { position = context.br.ReadPosition(); int count = context.br.ReadInt32(); for (int i = 0; i < count; i++) { properties.Add(context.br.ReadString(), context.br.ReadString()); } }
/// <summary>Deserialize into new object instance</summary> public Teleporter(LevelDeserializeContext context) { TargetLevel = context.br.ReadNullableString(); if (TargetLevel != null) { TargetLevel = TargetLevel.ToLowerInvariant(); } targetSpawn = context.br.ReadNullableString(); if (context.Version >= 18) { neverSelectAtRandom = context.br.ReadBoolean(); } base.Deserialize(context); }
/// <summary>Deserialize into new object instance</summary> public Thing(LevelDeserializeContext context) { AnimationSet = context.ReadAnimationSet(); Position = context.br.ReadPosition(); FacingLeft = context.br.ReadBoolean(); overrideBehaviour = context.br.ReadNullableString(); includeInNavigation = context.br.ReadBoolean(); // Properties { int count = context.br.ReadInt32(); for (int i = 0; i < count; i++) { properties.Add(context.br.ReadString(), context.br.ReadString()); } } }
protected void Deserialize(LevelDeserializeContext context) { mask = new MaskData(context.br, context.FastReadHack); if (context.Version >= 15) { startY = context.br.ReadInt32(); endY = context.br.ReadInt32(); if (context.Version < 17 && endY != beforeVersion17WorldPhysicsMaximumHeight) { endY++; // <- Old version had an inclusive upper bound } } else { startY = 0; endY = WorldPhysics.MaximumHeight; } regionIndex = context.nextRegionIndex++; }
public Shim(LevelDeserializeContext context) { AnimationSet = context.ReadAnimationSet(); Position = context.br.ReadPosition(); FacingLeft = context.br.ReadBoolean(); parallaxX = context.br.ReadSingle(); parallaxY = context.br.ReadSingle(); animationNumber = context.br.ReadInt32(); ambientSoundSource = context.br.ReadNullableString(); if (context.Version >= 14) { tag = context.br.ReadInt32(); } if (context.Version >= 16) { int count = context.br.ReadInt32(); for (int i = 0; i < count; i++) { properties.Add(context.br.ReadString(), context.br.ReadString()); } } }
/// <summary>Deserialize into new object instance</summary> public Region(LevelDeserializeContext context) { Deserialize(context); }
/// <summary>Deserialize into new object instance</summary> public LevelPosition(LevelDeserializeContext context) { Deserialize(context); }