public void VoteMayCauseGameConsensus() { const int points = 0, projectId = 123, storyId = 456; var gameRepositoryMock = new Mock<IGameRepository>(); var gameStarterMock = new Mock<IGameStarter>(); gameStarterMock.Setup(o => o.Name).Returns("Rumples"); var returnedScore = -1; var game = new Game(); game.Consensus += score => returnedScore = score; var james = new Player { Name = "James" }; game.AddPlayer(james); game.Play(new Card { Player = james, Points = points }); var rumples = new Player { Name = "Rumples" }; game.AddPlayer(rumples); gameRepositoryMock.Setup(g => g.Get(projectId, storyId)).Returns(game); var c = new StoryController(null, gameRepositoryMock.Object, gameStarterMock.Object); c.Vote(projectId, storyId, points); Assert.That(returnedScore, Is.EqualTo(points)); }
public void CanResetGame() { const int projectId = 123, storyId = 456; var gameMock = new Mock<Game>(); var gameRepositoryMock = new Mock<IGameRepository>(); gameRepositoryMock.Setup(g => g.Get(projectId, storyId)).Returns(gameMock.Object); var c = new StoryController(null, gameRepositoryMock.Object, null); c.Reset(projectId, storyId); gameMock.Verify(g => g.Reset()); }