コード例 #1
0
        private void OnEnable()
        {
            instance = target as GObjectSpawner;
            instance.Internal_UpdateFalloffTexture();
            previewPropertyBlock = new MaterialPropertyBlock();

            GCommon.RegisterBeginRender(OnCameraRender);
            GCommon.RegisterBeginRenderSRP(OnCameraRenderSRP);
        }
コード例 #2
0
        public override void OnInspectorGUI()
        {
            instance.SplineCreator = EditorGUILayout.ObjectField("Spline Creator", instance.SplineCreator, typeof(GSplineCreator), true) as GSplineCreator;
            if (instance.SplineCreator == null)
            {
                return;
            }
            bool wideMode = EditorGUIUtility.wideMode;

            EditorGUIUtility.wideMode = true;
            EditorGUI.BeginChangeCheck();
            instance.Falloff = EditorGUILayout.CurveField("Falloff", instance.Falloff, Color.red, new Rect(0, 0, 1, 1));
            if (EditorGUI.EndChangeCheck())
            {
                instance.Internal_UpdateFalloffTexture();
            }
            instance.FalloffNoise = GEditorCommon.InlineTexture2DField("Falloff Noise", instance.FalloffNoise);
            if (instance.FalloffNoise != null)
            {
                instance.FalloffNoiseSize = EditorGUILayout.Vector2Field("Falloff Noise Size", instance.FalloffNoiseSize);
            }

            instance.MaskResolution = EditorGUILayout.DelayedIntField("Mask Resolution", instance.MaskResolution);

            DrawObjectSelectorGUI();

            instance.Density                = EditorGUILayout.IntField("Density", instance.Density);
            instance.MinRotation            = EditorGUILayout.FloatField("Min Rotation", instance.MinRotation);
            instance.MaxRotation            = EditorGUILayout.FloatField("Max Rotation", instance.MaxRotation);
            instance.MinScale               = GEditorCommon.InlineVector3Field("Min Scale", instance.MinScale);
            instance.MaxScale               = GEditorCommon.InlineVector3Field("Max Scale", instance.MaxScale);
            instance.AlignToSurface         = EditorGUILayout.Toggle("Align To Surface", instance.AlignToSurface);
            instance.Editor_ShowLivePreview = EditorGUILayout.Toggle("Live Preview", instance.Editor_ShowLivePreview);
            EditorGUIUtility.wideMode       = wideMode;

            EditorGUILayout.Space();
            if (GUILayout.Button("Apply"))
            {
                GAnalytics.Record(GAnalytics.SPLINE_OBJECT_SPAWNER);
                Apply();
            }
        }