コード例 #1
0
ファイル: ShapesHistoryItem.cs プロジェクト: msiyer/Pinta
		/// <summary>
		/// A history item for when shapes are finalized.
		/// </summary>
        /// <param name="passedEE">The EditEngine being used.</param>
		/// <param name="icon">The history item's icon.</param>
		/// <param name="text">The history item's title.</param>
		/// <param name="passedUserSurface">The stored UserLayer surface.</param>
		/// <param name="passedUserLayer">The UserLayer being modified.</param>
		/// <param name="passedSelectedPointIndex">The selected point's index.</param>
		/// <param name="passedSelectedShapeIndex">The selected point's shape index.</param>
		/// <param name="passedRedrawEverything">Whether every shape should be redrawn when undoing (e.g. finalization).</param>
        public ShapesHistoryItem(BaseEditEngine passedEE, string icon, string text, ImageSurface passedUserSurface, UserLayer passedUserLayer,
			int passedSelectedPointIndex, int passedSelectedShapeIndex, bool passedRedrawEverything) : base(icon, text)
		{
            ee = passedEE;

			userLayer = passedUserLayer;


			userSurfaceDiff = SurfaceDiff.Create(passedUserSurface, userLayer.Surface, true);

			if (userSurfaceDiff == null)
			{
				userSurface = passedUserSurface;
			}
			else
			{
				(passedUserSurface as IDisposable).Dispose();
			}


			sEngines = BaseEditEngine.SEngines.PartialClone();
			selectedPointIndex = passedSelectedPointIndex;
			selectedShapeIndex = passedSelectedShapeIndex;

			redrawEverything = passedRedrawEverything;
		}
コード例 #2
0
		/// <summary>
		/// A history item for when shapes are modified.
		/// </summary>
        /// <param name="passedEE">The EditEngine being used.</param>
		/// <param name="icon">The history item's icon.</param>
		/// <param name="text">The history item's title.</param>
		public ShapesModifyHistoryItem(BaseEditEngine passedEE, string icon, string text) : base(icon, text)
		{
            ee = passedEE;

			sEngines = BaseEditEngine.SEngines.PartialClone();
            selectedPointIndex = ee.SelectedPointIndex;
            selectedShapeIndex = ee.SelectedShapeIndex;
		}
コード例 #3
0
ファイル: LineCurveSeriesEngine.cs プロジェクト: msiyer/Pinta
		/// <summary>
		/// Create a new LineCurveSeriesEngine.
		/// </summary>
		/// <param name="parent_layer">The parent UserLayer for the re-editable DrawingLayer.</param>
		/// <param name="drawing_layer">An existing ReEditableLayer to reuse. This is for cloning only. If not cloning, pass in null.</param>
		/// <param name="shape_type">The owner EditEngine.</param>
		/// <param name="antialiasing">Whether or not antialiasing is enabled.</param>
		/// <param name="closed">Whether or not the shape is closed (first and last points are connected).</param>
		/// <param name="outline_color">The outline color for the shape.</param>
		/// <param name="fill_color">The fill color for the shape.</param>
		/// <param name="brush_width">The width of the outline of the shape.</param>
		public LineCurveSeriesEngine(UserLayer parentLayer, ReEditableLayer passedDrawingLayer, BaseEditEngine.ShapeTypes passedShapeType,
			bool passedAA, bool passedClosed, Color passedOutlineColor, Color passedFillColor, int passedBrushWidth) : base(parentLayer,
			passedDrawingLayer, passedShapeType, passedAA, passedClosed, passedOutlineColor, passedFillColor, passedBrushWidth)
		{
			
		}