void FindHotMenuItem() { if (state != MenuState.Open) { return; } ProximityMenuItem hotMenu = null; Vector3 cimp = cursor.immediateSprite.transform.position; Vector3 delta; Vector3 hotDelta = Vector3.zero; foreach (ProximityMenuItem mi in items) { delta = (mi.center.transform.position - cimp); if (hotMenu == null || delta.sqrMagnitude < (hotMenu.transform.position - cimp).sqrMagnitude) { hotMenu = mi; hotDelta = delta; } } if (lastHotMenu == hotMenu) { return; } if (lastHotMenu != null) { lastHotMenu.Select(false); lastHotMenu = null; } if (hotMenu != null && hotDelta.magnitude <= MIN_DISTANCE) { lastHotMenu = hotMenu; Debug.Log("finding hot menu: " + lastHotMenu.name + "," + lastHotMenu.value + ": distance = " + hotDelta.magnitude); lastHotMenu.Select(); } }
void FindHotMenuItem () { if (state != MenuState.Open) return; ProximityMenuItem hotMenu = null; Vector3 cimp = cursor.immediateSprite.transform.position; Vector3 delta; Vector3 hotDelta = Vector3.zero; foreach (ProximityMenuItem mi in items) { delta = (mi.center.transform.position - cimp); if (hotMenu == null || delta.sqrMagnitude < (hotMenu.transform.position - cimp).sqrMagnitude) { hotMenu = mi; hotDelta = delta; } } if (lastHotMenu == hotMenu) return; if (lastHotMenu != null) { lastHotMenu.Select (false); lastHotMenu = null; } if (hotMenu != null && hotDelta.magnitude <= MIN_DISTANCE) { lastHotMenu = hotMenu; Debug.Log ("finding hot menu: " + lastHotMenu.name + "," + lastHotMenu.value + ": distance = " + hotDelta.magnitude); lastHotMenu.Select (); } }