コード例 #1
0
ファイル: ComponentRegistry.cs プロジェクト: NeatWolf/PiTUNG
        private static void Add(string name, CustomComponent comp)
        {
            Registry.Add(name, comp);

            Registry = Registry
                       .OrderBy(o => o.Value.Mod.Name)
                       .ThenBy(o => o.Value.DisplayName)
                       .ToDictionary(o => o.Key, o => o.Value);
        }
コード例 #2
0
ファイル: ComponentRegistry.cs プロジェクト: NeatWolf/PiTUNG
        public static CustomComponent CreateNew(Mod mod, string name, string displayName, Builder builder)
        {
            if (Registry.TryGetValue(name, out var i) && i == null)
            {
                Registry.Remove(name);
            }

            var comp = new CustomComponent <EmptyHandler>(mod, name, displayName, builder.State);

            Add(name, comp);

            return(comp);
        }
コード例 #3
0
ファイル: ComponentRegistry.cs プロジェクト: NeatWolf/PiTUNG
        /// <summary>
        /// Registers a new custom component with no update handler.
        /// </summary>
        /// <param name="mod">The mod that is registering this component.</param>
        /// <param name="name">The component's "ugly" name. This name will be used to uniquely identify the component, so make sure that no other mods will use it.</param>
        /// <param name="displayName">The name that will be shown in the components menu.</param>
        /// <param name="builder">The builder that you use to create the structure of the component. See <see cref="PrefabBuilder"/>.</param>
        /// <returns>A <see cref="CustomComponent"/> instance. You don't need to store this.</returns>
        public static CustomComponent CreateNew(string name, string displayName, Builder builder)
        {
            var mod = Bootstrapper.Instance.GetModByAssembly(Assembly.GetCallingAssembly());

            if (Registry.TryGetValue(name, out var i) && i == null)
            {
                Registry.Remove(name);
            }

            var comp = new CustomComponent <EmptyHandler>(mod, name, displayName, builder.State);

            Add(name, comp);

            return(comp);
        }