public SoundConfig() { InitializeComponent(); config = this; filePrintFinished = RegMemory.GetString("soundPrintFinished", filePrintFinished); filePrintPaused = RegMemory.GetString("soundPrintPaused", filePrintPaused); fileError = RegMemory.GetString("soundError", fileError); fileSoundCommand = RegMemory.GetString("soundSoundCommand", fileSoundCommand); checkPrintFinished.Checked = RegMemory.GetBool("soundPrintFinishedEnabled", checkPrintFinished.Checked); checkPrintPaused.Checked = RegMemory.GetBool("soundPrintPausedEnabled", checkPrintPaused.Checked); checkError.Checked = RegMemory.GetBool("soundErrorEnabled", checkError.Checked); checkSoundCommand.Checked = RegMemory.GetBool("soundSoundCommandEnabled", checkSoundCommand.Checked); translate(); Main.main.languageChanged += translate; }