/// <summary></summary> public virtual void saveToDesc(NxTriangleMeshShapeDesc desc) { if (doSetFunctionPointers) { throw new System.NotSupportedException("Cannot call abstract base member"); } NxTriangleMeshShape_saveToDesc_INVOKE(ClassPointer, doSetFunctionPointers, (desc != null ? desc.ClassPointer : NullRef)); }
private void saveToDesc_virtual(IntPtr desc) { saveToDesc(NxTriangleMeshShapeDesc.GetClass(desc)); }