/// <summary>Creates a PMap from a triangle mesh. </summary> /// <param name="pmap">Used to store details of the created PMap. </param> /// <param name="mesh">Mesh to create PMap from. </param> /// <param name="density">The density(resolution) of the PMap. </param> /// <param name="outputStream">User supplied interface for reporting errors and displaying messages(see NxUserOutputStream)</param> public virtual bool NxCreatePMap(NxPMap pmap, NxTriangleMesh mesh, uint density) { if (doSetFunctionPointers) { throw new System.NotSupportedException("Cannot call abstract base member"); } return(NxCookingInterface_NxCreatePMap_1_INVOKE(ClassPointer, doSetFunctionPointers, (pmap != null ? pmap.ClassPointer : NullRef), (mesh != null ? mesh.ClassPointer : NullRef), density)); }
/// <summary>Retrieves the triangle mesh data associated with this instance. </summary> public virtual NxTriangleMesh getTriangleMesh() { if (doSetFunctionPointers) { throw new System.NotSupportedException("Cannot call abstract base member"); } return(NxTriangleMesh.GetClass(NxTriangleMeshShape_getTriangleMesh_INVOKE(ClassPointer, doSetFunctionPointers))); }
/// <summary>Destroys the instance passed. </summary> /// <param name="mesh">Triangle mesh to release.</param> public virtual void releaseTriangleMesh(NxTriangleMesh mesh) { if (doSetFunctionPointers) { throw new System.NotSupportedException("Cannot call abstract base member"); } NxPhysicsSDK_releaseTriangleMesh_INVOKE(ClassPointer, doSetFunctionPointers, (mesh != null ? mesh.ClassPointer : NullRef)); }
/// <summary>Creates a triangle mesh object. </summary> /// <param name="stream">The triangle mesh stream. </param> public virtual NxTriangleMesh createTriangleMesh(NxStream stream) { if (doSetFunctionPointers) { throw new System.NotSupportedException("Cannot call abstract base member"); } return(NxTriangleMesh.GetClass(NxPhysicsSDK_createTriangleMesh_INVOKE(ClassPointer, doSetFunctionPointers, (stream != null ? stream.ClassPointer : NullRef)))); }
private bool NxCreatePMap_virtual(IntPtr pmap, IntPtr mesh, uint density) { return(NxCreatePMap(NxPMap.GetClass(pmap), NxTriangleMesh.GetClass(mesh), density)); }
private bool NxCreatePMap_virtual(IntPtr pmap, IntPtr mesh, uint density, IntPtr outputStream) { return(NxCreatePMap(NxPMap.GetClass(pmap), NxTriangleMesh.GetClass(mesh), density, NxUserOutputStream.GetClass(outputStream))); }
private void releaseTriangleMesh_virtual(IntPtr mesh) { releaseTriangleMesh(NxTriangleMesh.GetClass(mesh)); }