/////////////////////////////////////////////////////////////////////////// private void LoadLayerAndMaskInfo(PsdBinaryReader reader) { Debug.WriteLine("LoadLayerAndMaskInfo started at " + reader.BaseStream.Position.ToString(CultureInfo.InvariantCulture)); var layersAndMaskLength = reader.ReadUInt32(); if (layersAndMaskLength <= 0) { return; } var startPosition = reader.BaseStream.Position; var endPosition = startPosition + layersAndMaskLength; LoadLayers(reader, true); LoadGlobalLayerMask(reader); //----------------------------------------------------------------------- // Load Additional Layer Information while (reader.BaseStream.Position < endPosition) { var info = LayerInfoFactory.Load(reader); AdditionalInfo.Add(info); if (info is RawLayerInfo) { var layerInfo = (RawLayerInfo)info; switch (info.Key) { case "Layr": case "Lr16": case "Lr32": using (var memoryStream = new MemoryStream(layerInfo.Data)) using (var memoryReader = new PsdBinaryReader(memoryStream, reader)) { LoadLayers(memoryReader, false); } break; case "LMsk": GlobalLayerMaskData = layerInfo.Data; break; } } } //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersAndMaskLength; }
/////////////////////////////////////////////////////////////////////////// private void LoadLayerAndMaskInfo(PsdBinaryReader reader) { Util.DebugMessage(reader.BaseStream, "Load, Begin, Layer and mask info"); var layersAndMaskLength = IsLargeDocument ? reader.ReadInt64() : reader.ReadUInt32(); if (layersAndMaskLength <= 0) { return; } var startPosition = reader.BaseStream.Position; var endPosition = startPosition + layersAndMaskLength; LoadLayers(reader, true); LoadGlobalLayerMask(reader); //----------------------------------------------------------------------- // Load Additional Layer Information while (reader.BaseStream.Position < endPosition) { var info = LayerInfoFactory.Load(reader, psdFile: this, globalLayerInfo: true, endPosition); AdditionalInfo.Add(info); if (info is RawLayerInfo) { var layerInfo = (RawLayerInfo)info; switch (info.Key) { case "LMsk": m_GlobalLayerMaskData = layerInfo.Data; break; } } } Util.DebugMessage(reader.BaseStream, "Load, End, Layer and mask info"); //----------------------------------------------------------------------- // make sure we are not on a wrong offset, so set the stream position // manually reader.BaseStream.Position = startPosition + layersAndMaskLength; }
public Layer(PsdBinaryReader reader, PsdFile psdFile) : this(psdFile) { Util.DebugMessage(reader.BaseStream, "Load, Begin, Layer"); Rect = reader.ReadRectangle(); //----------------------------------------------------------------------- // Read channel headers. Image data comes later, after the layer header. int numberOfChannels = reader.ReadUInt16(); for (int channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); Channels.Add(ch); } //----------------------------------------------------------------------- // var signature = reader.ReadAsciiChars(4); if (signature != "8BIM") { throw (new PsdInvalidException("Invalid signature in layer header.")); } BlendModeKey = reader.ReadAsciiChars(4); Opacity = reader.ReadByte(); Clipping = reader.ReadBoolean(); var flagsByte = reader.ReadByte(); flags = new BitVector32(flagsByte); reader.ReadByte(); //padding //----------------------------------------------------------------------- // This is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmentLayerInfo. var extraDataSize = reader.ReadUInt32(); var extraDataStartPosition = reader.BaseStream.Position; Masks = new MaskInfo(reader, this); BlendingRangesData = new BlendingRanges(reader, this); Name = reader.ReadPascalString(4); //----------------------------------------------------------------------- // Process Additional Layer Information long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmentLayerEndPos) { var layerInfo = LayerInfoFactory.Load(reader, psdFile: this.PsdFile, globalLayerInfo: false); AdditionalInfo.Add(layerInfo); } foreach (var adjustmentInfo in AdditionalInfo) { switch (adjustmentInfo.Key) { case "luni": Name = ((LayerUnicodeName)adjustmentInfo).Name; break; } } Util.DebugMessage(reader.BaseStream, "Load, End, Layer, {0}", Name); PsdFile.LoadContext.OnLoadLayerHeader(this); }
public Layer(PsdBinaryReader reader, PsdFile psdFile) : this(psdFile) { IsText = false; Rect = reader.ReadRectangle(); //----------------------------------------------------------------------- // Read channel headers. Image data comes later, after the layer header. int numberOfChannels = reader.ReadUInt16(); for (int channel = 0; channel < numberOfChannels; channel++) { var ch = new Channel(reader, this); Channels.Add(ch); } //----------------------------------------------------------------------- // var signature = reader.ReadAsciiChars(4); if (signature != "8BIM") { throw (new PsdInvalidException("Invalid signature in layer header.")); } BlendModeKey = reader.ReadAsciiChars(4); Opacity = reader.ReadByte(); Clipping = reader.ReadBoolean(); var flagsByte = reader.ReadByte(); flags = new BitVector32(flagsByte); reader.ReadByte(); //padding //----------------------------------------------------------------------- // This is the total size of the MaskData, the BlendingRangesData, the // Name and the AdjustmentLayerInfo. var extraDataSize = reader.ReadUInt32(); var extraDataStartPosition = reader.BaseStream.Position; Masks = new MaskInfo(reader, this); BlendingRangesData = new BlendingRanges(reader, this); Name = reader.ReadPascalString(4); //----------------------------------------------------------------------- // Process Additional Layer Information long adjustmentLayerEndPos = extraDataStartPosition + extraDataSize; while (reader.BaseStream.Position < adjustmentLayerEndPos) { var layerInfo = LayerInfoFactory.Load(reader); AdditionalInfo.Add(layerInfo); } foreach (var adjustmentInfo in AdditionalInfo) { switch (adjustmentInfo.Key) { case "luni": Name = ((LayerUnicodeName)adjustmentInfo).Name; break; case "TySh": IsText = true; LayerText = (LayerText)adjustmentInfo; break; case "lrFX": Effects = (EffectsLayer)adjustmentInfo; break; case "lfx2": BaseEffect = (ObjectBasedEffect)adjustmentInfo; break; } } }