コード例 #1
0
ファイル: Layer.cs プロジェクト: halzate93/ar-climbing-wall
        /// <summary>
        /// Reads the text information for the layer.
        /// </summary>
        /// <param name="dataReader">The reader to use to read the text data.</param>
        private void ReadTextLayer(BinaryReverseReader dataReader)
        {
            IsTextLayer = true;

            // read the text layer's text string
            dataReader.Seek("/Text");
            dataReader.ReadBytes(4);
            Text = dataReader.ReadString();

            // read the text justification
            dataReader.Seek("/Justification ");
            int justification = dataReader.ReadByte() - 48;

            Justification = TextJustification.Left;
            if (justification == 1)
            {
                Justification = TextJustification.Right;
            }
            else if (justification == 2)
            {
                Justification = TextJustification.Center;
            }

            // read the font size
            dataReader.Seek("/FontSize ");
            FontSize = dataReader.ReadFloat();

            // read the font fill color
            dataReader.Seek("/FillColor");
            dataReader.Seek("/Values [ ");
            float alpha = dataReader.ReadFloat();

            dataReader.ReadByte();
            float red = dataReader.ReadFloat();

            dataReader.ReadByte();
            float green = dataReader.ReadFloat();

            dataReader.ReadByte();
            float blue = dataReader.ReadFloat();

            FillColor = new Color(red * byte.MaxValue, green * byte.MaxValue, blue * byte.MaxValue, alpha * byte.MaxValue);

            // read the font name
            dataReader.Seek("/FontSet ");
            dataReader.Seek("/Name");
            dataReader.ReadBytes(4);
            FontName = dataReader.ReadString();

            // read the warp style
            dataReader.Seek("warpStyle");
            dataReader.Seek("warpStyle");
            dataReader.ReadBytes(3);
            int num13 = dataReader.ReadByte();

            WarpStyle = string.Empty;

            for (; num13 > 0; --num13)
            {
                string str = WarpStyle + dataReader.ReadChar();
                WarpStyle = str;
            }
        }
コード例 #2
0
ファイル: Layer.cs プロジェクト: halzate93/ar-climbing-wall
        /// <summary>
        /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data.</param>
        /// <param name="psdFile">The PSD file to set as the parent.</param>
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Children = new List <Layer>();
            PsdFile  = psdFile;

            // read the rect
            Rect rect = new Rect();

            rect.y      = reader.ReadInt32();
            rect.x      = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width  = reader.ReadInt32() - rect.x;
            Rect        = rect;

            // read the channels
            int channelCount = reader.ReadUInt16();

            Channels       = new List <Channel>();
            SortedChannels = new SortedList <short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);
                SortedChannels.Add(channel.ID, channel);
            }

            // read the header and verify it
            if (new string(reader.ReadChars(4)) != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            // read the blend mode key (unused) (defaults to "norm")
            reader.ReadChars(4);

            // read the opacity
            Opacity = reader.ReadByte();

            // read the clipping (unused) (< 0 = base, > 0 = non base)
            reader.ReadByte();

            // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant)
            flags = new BitVector32(reader.ReadByte());

            // skip a padding byte
            reader.ReadByte();

            uint num3      = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;

            MaskData           = new Mask(reader, this);
            BlendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // read the name
            Name = reader.ReadPascalString();

            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);

            reader.ReadBytes(count);
            AdjustmentInfo = new List <AdjustmentLayerInfo>();
            long num4 = position1 + num3;

            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }

            foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo)
            {
                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    dataReader.ReadBytes(3);
                    dataReader.ReadByte();
                    Name = dataReader.ReadString().TrimEnd(new char[1]);
                }
            }

            reader.BaseStream.Position = num4;
        }
コード例 #3
0
        private void ReadTextLayer(BinaryReverseReader dataReader)
        {
            //文档 五 - 4 - 22) -d - 15
            IsTextLayer = true;
            dataReader.Seek("/Text");
            byte[] temp = dataReader.ReadBytes(4);

            Text = dataReader.ReadString();// ( true);

            dataReader.Seek("/Justification");
            int justification = dataReader.ReadByte();// - 48;

            Justification = TextJustification.Left;
            if (justification == 1)
            {
                Justification = TextJustification.Right;
            }
            else if (justification == 2)
            {
                Justification = TextJustification.Center;
            }

            dataReader.Seek("/FontSize ");
            FontSize = dataReader.ReadFloat();

            // read the font fill color
            dataReader.Seek("/FillColor");
            dataReader.Seek("/Values [ ");
            float alpha = dataReader.ReadFloat();

            dataReader.ReadByte();
            float red = dataReader.ReadFloat();

            dataReader.ReadByte();
            float green = dataReader.ReadFloat();

            dataReader.ReadByte();
            float blue = dataReader.ReadFloat();

            FillColor = new Color(red, green, blue, alpha);

            //  read the font name
            dataReader.Seek("/FontSet ");

            dataReader.Seek("/Name");

            FontName = dataReader.ReadString();

            // read the warp style
            dataReader.Seek("warpStyle");
            dataReader.Seek("warpStyle");
            byte[] wrapBytes = dataReader.ReadBytes(3);

            int num13 = dataReader.ReadByte();

            WarpStyle = string.Empty;

            for (; num13 > 0; --num13)
            {
                string str = WarpStyle + dataReader.ReadChar();
                WarpStyle = str;
            }
        }
コード例 #4
0
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            //从文档 五 - 4 - 1) 开始读
            Children = new List <Layer>();
            PsdFile  = psdFile;

            Rect rect = new Rect();

            rect.y      = reader.ReadInt32();
            rect.x      = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width  = reader.ReadInt32() - rect.x;
            Rect        = rect;

            int channelCount = reader.ReadUInt16();

            Channels       = new List <Channel>();
            SortedChannels = new SortedList <short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);
                SortedChannels.Add(channel.ID, channel);
            }

            string head = reader.ReadStringNew(4);

            if (head != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            string layerRecordsBlendModeKey = reader.ReadStringNew(4);

            Opacity = reader.ReadByte();

            int Clipping = reader.ReadByte();

            _flags = new BitVector32(reader.ReadByte());

            int Filler = reader.ReadByte();

            _imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue;

            //文档 五 - 4 - 13)
            uint num3      = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;

            MaskData = new Mask(reader, this);

            _blendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // 文档 五 - 4 - 21)
            Name = reader.ReadPascalString();
            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);

            reader.ReadBytes(count);

            _adjustmentInfo = new List <AdjustmentLayerInfo>();
            long num4 = position1 + num3;

            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    _adjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }


            foreach (AdjustmentLayerInfo adjustmentLayerInfo in _adjustmentInfo)
            {
                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] temp1     = dataReader.ReadBytes(3);
                    byte   charCount = dataReader.ReadByte();
                    //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串
                    Name = dataReader.ReadString();
                    if (Name == "")
                    {
                        Name = DefaultLayerName;
                    }
                }
                //此处针对字体  图层样式
                else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的
                {
                    ParseLrfxKeyword(adjustmentLayerInfo);  //yanruTODO测试屏蔽
                }
                //仅对于图片的
                else if (adjustmentLayerInfo.Key == "lspf")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(4);
                }
                else if (adjustmentLayerInfo.Key == "lclr")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(10);
                }
            }

            reader.BaseStream.Position = num4;

            int deltaL = (int)(MaskData.Rect.x - Rect.x);
            int deltaR = (int)(Rect.xMax - MaskData.Rect.xMax);
            int deltaT = (int)(MaskData.Rect.y - Rect.y);
            int deltaB = (int)(Rect.yMax - MaskData.Rect.yMax);
            int l      = deltaL > 0 ? deltaL : 0;
            int r      = deltaR > 0 ? deltaR : 0;
            int t      = deltaT > 0 ? deltaT : 0;
            int b      = deltaB > 0 ? deltaB : 0;

            //Unity Document TextureImporter.spriteBorder  X=left, Y=bottom, Z=right, W=top.
            _border = new Vector4(l, b, r, t);
            //_is9Slice = SLICE_REG.Match(_name).Success;
            _is9Slice = _name.Contains(SLICE_HEAD);
        }
コード例 #5
0
ファイル: Layer.cs プロジェクト: yuhezhangyanru/PSD2UGUI
        /// <summary>
        /// Reads the text information for the layer.
        /// </summary>
        /// <param name="dataReader">The reader to use to read the text data.</param>
        private void ReadTextLayer(BinaryReverseReader dataReader)
        {
            IsTextLayer = true;

            // read the text layer's text string
            dataReader.Seek("/Text");
            dataReader.ReadBytes(4);
            Text = dataReader.ReadString();

            // read the text justification
            dataReader.Seek("/Justification ");
            int justification = dataReader.ReadByte() - 48;
            Justification = TextJustification.Left;
            if (justification == 1)
            {
                Justification = TextJustification.Right;
            }
            else if (justification == 2)
            {
                Justification = TextJustification.Center;
            }

            // read the font size
            dataReader.Seek("/FontSize ");
            FontSize = dataReader.ReadFloat();

            // read the font fill color
            dataReader.Seek("/FillColor");
            dataReader.Seek("/Values [ ");
            float alpha = dataReader.ReadFloat();
            dataReader.ReadByte();
            float red = dataReader.ReadFloat();
            dataReader.ReadByte();
            float green = dataReader.ReadFloat();
            dataReader.ReadByte();
            float blue = dataReader.ReadFloat();
            FillColor = new Color(red * byte.MaxValue, green * byte.MaxValue, blue * byte.MaxValue, alpha * byte.MaxValue);

            // read the font name
            dataReader.Seek("/FontSet ");
            dataReader.Seek("/Name");
            dataReader.ReadBytes(4);
            FontName = dataReader.ReadString();

            // read the warp style
            dataReader.Seek("warpStyle");
            dataReader.Seek("warpStyle");
            dataReader.ReadBytes(3);
            int num13 = dataReader.ReadByte();
            WarpStyle = string.Empty;

            for (; num13 > 0; --num13)
            {
                string str = WarpStyle + dataReader.ReadChar();
                WarpStyle = str;
            }
        }
コード例 #6
0
        /// <summary>
        /// Reads the text information for the layer.
        /// </summary>
        /// <param name="dataReader">The reader to use to read the text data.</param>
        private void ReadTextLayer(BinaryReverseReader dataReader)
        {
            IsTextLayer = true;

            // read the text layer's text string
            dataReader.Seek("/Text");
            byte[] temp = dataReader.ReadBytes(4); //注意:解析的起点是对的,但是终点不对
            //Debug.Log("text layer temp[0]=" + temp[0] + ",temp[1]=" + temp[1] + ",temp[2]=" + temp[2]+",temp[3]=" + temp[3]);
            Text = dataReader.ReadString();        // ( true);

            //  read the text justification
            dataReader.Seek("/Justification");
            int justification = dataReader.ReadByte();// - 48;

            Justification = TextJustification.Left;
            if (justification == 1)
            {
                Justification = TextJustification.Right;
            }
            else if (justification == 2)
            {
                Justification = TextJustification.Center;
            }
            //Debug.Log("text layer justification=" + justification);
            // read the font size
            dataReader.Seek("/FontSize ");
            FontSize = dataReader.ReadFloat();
            //Debug.Log("text layer FontSize=" + FontSize);

            // read the font fill color
            dataReader.Seek("/FillColor");
            dataReader.Seek("/Values [ ");
            float alpha = dataReader.ReadFloat();

            dataReader.ReadByte();
            float red = dataReader.ReadFloat();

            dataReader.ReadByte();
            float green = dataReader.ReadFloat();

            dataReader.ReadByte();
            float blue = dataReader.ReadFloat();

            FillColor = new Color(red, green, blue, alpha);
            //Debug.Log("text text="+ Text + ",red=" + red + ",green=" + green + ",blue=" + blue+ ",alpha="+ alpha+",position="+dataReader.BaseStream.Position+ ", byte.MaxValue=" + byte.MaxValue);

            //  read the font name
            dataReader.Seek("/FontSet ");

            dataReader.Seek("/Name");

            FontName = dataReader.ReadString();
            //Debug.Log("text layer FontName=" + FontName);

            // read the warp style
            dataReader.Seek("warpStyle");
            dataReader.Seek("warpStyle");
            byte [] wrapBytes = dataReader.ReadBytes(3);

            int num13 = dataReader.ReadByte();

            WarpStyle = string.Empty;

            for (; num13 > 0; --num13)
            {
                string str = WarpStyle + dataReader.ReadChar();
                WarpStyle = str;
            }
        }
コード例 #7
0
        /// <summary>
        /// Initializes a new instance of the <see cref="Layer"/> class using the provided reader containing the PSD file data.
        /// </summary>
        /// <param name="reader">The reader containing the PSD file data.</param>
        /// <param name="psdFile">The PSD file to set as the parent.</param>
        public Layer(BinaryReverseReader reader, PsdFile psdFile)
        {
            Children = new List <Layer>();
            PsdFile  = psdFile;

            // read the rect
            Rect rect = new Rect();

            rect.y      = reader.ReadInt32();
            rect.x      = reader.ReadInt32();
            rect.height = reader.ReadInt32() - rect.y;
            rect.width  = reader.ReadInt32() - rect.x;
            Rect        = rect;

            // read the channels
            int channelCount = reader.ReadUInt16();

            Channels       = new List <Channel>();
            SortedChannels = new SortedList <short, Channel>();
            for (int index = 0; index < channelCount; ++index)
            {
                Channel channel = new Channel(reader, this);
                Channels.Add(channel);

                //Debug.Log(Time.time + "channel.ID=" + channel.ID + ",layer=" + this.Name);
                SortedChannels.Add(channel.ID, channel);
            }

            string head = reader.readStringNew(4);

            //Debug.Log(Time.time + ",head=" + head);
            // read the header and verify it
            if (head != "8BIM")
            {
                throw new IOException("Layer Channelheader error!");
            }

            // read the blend mode key (unused) (defaults to "norm")
            //reader.ReadChars(4);
            string layerRecordsBlendModeKey = reader.readStringNew(4);

            // read the opacity
            Opacity = reader.ReadByte();

            // read the clipping (unused) (< 0 = base, > 0 = non base)
            int Clipping = reader.ReadByte();

            // read all of the flags (protectTrans, visible, obsolete, ver5orLater, pixelDataIrrelevant)
            flags = new BitVector32(reader.ReadByte());

            // skip a padding byte
            int Filler = reader.ReadByte();

            imageTransparent = Convert.ToSingle(Opacity) / byte.MaxValue;
            Debug.Log("layerRecordsBlendModeKey=" + layerRecordsBlendModeKey
                      + ",Opacity=" + Opacity
                      + ",Clipping=" + Clipping
                      + ",flags=" + flags
                      + ", Filler=" + Filler
                      + ",LayerTransparent=" + imageTransparent);

            uint num3      = reader.ReadUInt32();
            long position1 = reader.BaseStream.Position;

            MaskData = new Mask(reader, this);

            BlendingRangesData = new BlendingRanges(reader);
            long position2 = reader.BaseStream.Position;

            // read the name
            Name = reader.ReadPascalString();
            //Debug.Log(Time.time + ",read layer Name=" + Name + ".end");

            // read the adjustment info
            int count = (int)((reader.BaseStream.Position - position2) % 4L);

            reader.ReadBytes(count);
            //Debug.Log(Time.time + ",read count=" + count + ".end");

            AdjustmentInfo = new List <AdjustmentLayerInfo>();
            long num4 = position1 + num3;

            while (reader.BaseStream.Position < num4)
            {
                try
                {
                    AdjustmentInfo.Add(new AdjustmentLayerInfo(reader, this));
                }
                catch
                {
                    reader.BaseStream.Position = num4;
                }
            }


            string keyInfo = "";

            foreach (AdjustmentLayerInfo adjustmentLayerInfo in AdjustmentInfo)
            {
                keyInfo += ",key=" + adjustmentLayerInfo.Key + "\n";

                if (adjustmentLayerInfo.Key == "TySh")
                {
                    ReadTextLayer(adjustmentLayerInfo.DataReader);
                }
                else if (adjustmentLayerInfo.Key == "luni")
                {
                    // read the unicode name
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] temp1     = dataReader.ReadBytes(3);
                    byte   charCount = dataReader.ReadByte();
                    //本来 charCount 是文本串的长度,可以传入ReadString()限定读取长度,但Text除串头无文本长度信息,因此改为读一段Unicode字符串
                    Name = dataReader.ReadString();
                    if (Name == "")
                    {
                        Name = defaultLayerName;
                    }
                }
                //此处针对字体  图层样式
                else if (adjustmentLayerInfo.Key == "lrFX") //样式 相关,对于字体来说,就是描边之类的
                {
                    parseLrfxKeyword(adjustmentLayerInfo);  //yanruTODO测试屏蔽
                }
                //仅对于图片的
                else if (adjustmentLayerInfo.Key == "lspf")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(4);
                    printbytes(data, "lspf data", true);
                }
                else if (adjustmentLayerInfo.Key == "lclr")
                {
                    BinaryReverseReader dataReader = adjustmentLayerInfo.DataReader;
                    byte[] data = dataReader.ReadBytes(10);
                    printbytes(data, "lclr data", true);
                }
            }

            Debug.Log("layer=" + Name + ",Totalkey=\n" + keyInfo);

            reader.BaseStream.Position = num4;
        }