コード例 #1
0
 public void Dispose()
 {
     if (this.pushCallback != null && this.audioOutCapture != null)
     {
         this.audioOutCapture.OnAudioFrame -= this.AudioOutCaptureOnOnAudioFrame;
     }
     UnityMicrophone.End(this.device);
     if (this.destroyGameObjectOnStop && this.audioSource != null)
     {
         UnityEngine.Object.Destroy(this.audioSource.gameObject);
     }
 }
コード例 #2
0
 public void Dispose()
 {
     UnityMicrophone.End(this.device);
 }