コード例 #1
0
        /// <summary>
        /// Expects operation EnterWorld and creates a new MmoActor with a new Item as avatar and a new MmoClientInterestArea. 
        /// </summary>
        /// <remarks>
        /// The MmoActor becomes the new Peer.CurrentOperationHandler.
        /// If another MmoActor with the same name exists he is disconnected.
        /// An OperationResponse with error code ReturnCode.Ok is published on success.
        /// </remarks>
        public OperationResponse OperationEnterWorld(PeerBase peer, OperationRequest request, SendParameters sendParameters)
        {
            var operation = new EnterWorld(peer.Protocol, request);
            if (!operation.IsValid)
            {
                return new OperationResponse(request.OperationCode) { ReturnCode = (int)ReturnCode.InvalidOperationParameter, DebugMessage = operation.GetErrorMessage() };
            }

            World world;
            if (WorldCache.Instance.TryGet(operation.WorldName, out world) == false)
            {
                return operation.GetOperationResponse((int)ReturnCode.WorldNotFound, "WorldNotFound");
            }

            var interestArea = new ClientInterestArea(peer, operation.InterestAreaId, world)
                {
                    ViewDistanceEnter = operation.ViewDistanceEnter,
                    ViewDistanceExit = operation.ViewDistanceExit
                };

            var actor = new MmoActorOperationHandler(peer, world, interestArea);
            var avatar = new Item(operation.Position, operation.Rotation, operation.Properties, actor, operation.Username, (byte)ItemType.Avatar, world);

            while (world.ItemCache.AddItem(avatar) == false)
            {
                Item otherAvatarItem;
                if (world.ItemCache.TryGetItem(avatar.Id, out otherAvatarItem))
                {
                    avatar.Dispose();
                    actor.Dispose();
                    interestArea.Dispose();

                    (((Item)otherAvatarItem).Owner).DisconnectByOtherPeer(this.peer, request, sendParameters);

                    // request continued later, no response here
                    return null;
                }
            }

            // init avatar
            actor.AddItem(avatar);
            actor.Avatar = avatar;

            ((Peer)peer).SetCurrentOperationHandler(actor);

            // set return values
            var responseObject = new EnterWorldResponse
                {
                    BoundingBox = world.Area,
                    TileDimensions = world.TileDimensions,
                    WorldName = world.Name
                };

            // send response; use item channel to ensure that this event arrives before any move or subscribe events
            var response = new OperationResponse(request.OperationCode, responseObject);
            sendParameters.ChannelId = Settings.ItemEventChannel;
            peer.SendOperationResponse(response, sendParameters);

            lock (interestArea.SyncRoot)
            {
                interestArea.AttachToItem(avatar);
                interestArea.UpdateInterestManagement();
            }

            avatar.Spawn(operation.Position);
            world.Radar.AddItem(avatar, operation.Position);

            // response already sent
            return null;
        }
コード例 #2
0
        /// <summary>
        /// Handles operation AddInterestArea: Creates a new InterestArea and optionally attaches it to an existing Item.
        /// </summary>
        public OperationResponse OperationAddInterestArea(PeerBase peer, OperationRequest request, SendParameters sendParameters)
        {
            var operation = new AddInterestArea(peer.Protocol, request);
            if (!operation.IsValid)
            {
                return new OperationResponse(request.OperationCode) { ReturnCode = (int)ReturnCode.InvalidOperationParameter, DebugMessage = operation.GetErrorMessage() };
            }

            operation.OnStart();
            InterestArea interestArea;
            if (this.TryGetInterestArea(operation.InterestAreaId, out interestArea))
            {
                return operation.GetOperationResponse((int)ReturnCode.InterestAreaAlreadyExists, "InterestAreaAlreadyExists");
            }

            interestArea = new ClientInterestArea(this.Peer, operation.InterestAreaId, this.World);
            this.AddInterestArea(interestArea);

            // attach interestArea to item
            if (string.IsNullOrEmpty(operation.ItemId) == false)
            {
                Item item;

                bool actorItem = this.TryGetItem(operation.ItemId, out item);
                if (actorItem)
                {
                    // we are already in the item thread, invoke directly
                    return ItemOperationAddInterestArea(item, operation, interestArea);
                }
                else
                {
                    if (this.World.ItemCache.TryGetItem(operation.ItemId, out item) == false)
                    {
                        return operation.GetOperationResponse((int)ReturnCode.ItemNotFound, "ItemNotFound");
                    }
                    else
                    {
                        // second parameter (peer) allows us to send an error event to the client (in case of an error)
                        item.Fiber.Enqueue(() => this.ExecItemOperation(() => ItemOperationAddInterestArea(item, operation, interestArea), sendParameters));
                        // send response later
                        return null;
                    }
                }
            }
            else
            {
                // free floating interestArea
                lock (interestArea.SyncRoot)
                {
                    interestArea.Position = operation.Position;
                    interestArea.ViewDistanceEnter = operation.ViewDistanceEnter;
                    interestArea.ViewDistanceExit = operation.ViewDistanceExit;
                    interestArea.UpdateInterestManagement();
                }

                return operation.GetOperationResponse(MethodReturnValue.Ok);
            }
        }
コード例 #3
0
        /// <summary>
        /// Handles operation AddInterestArea: Creates a new InterestArea and optionally attaches it to an existing Item.
        /// </summary>
        public OperationResponse OperationAddInterestArea(PeerBase peer, OperationRequest request, SendParameters sendParameters)
        {
            var operation = new AddInterestArea(peer.Protocol, request);

            if (!operation.IsValid)
            {
                return(new OperationResponse(request.OperationCode)
                {
                    ReturnCode = (int)ReturnCode.InvalidOperationParameter, DebugMessage = operation.GetErrorMessage()
                });
            }

            operation.OnStart();
            InterestArea interestArea;

            if (this.TryGetInterestArea(operation.InterestAreaId, out interestArea))
            {
                return(operation.GetOperationResponse((int)ReturnCode.InterestAreaAlreadyExists, "InterestAreaAlreadyExists"));
            }

            interestArea = new ClientInterestArea(this.Peer, operation.InterestAreaId, this.World);
            this.AddInterestArea(interestArea);

            // attach interestArea to item
            if (string.IsNullOrEmpty(operation.ItemId) == false)
            {
                Item item;

                bool actorItem = this.TryGetItem(operation.ItemId, out item);
                if (actorItem)
                {
                    // we are already in the item thread, invoke directly
                    return(ItemOperationAddInterestArea(item, operation, interestArea));
                }
                else
                {
                    if (this.World.ItemCache.TryGetItem(operation.ItemId, out item) == false)
                    {
                        return(operation.GetOperationResponse((int)ReturnCode.ItemNotFound, "ItemNotFound"));
                    }
                    else
                    {
                        // second parameter (peer) allows us to send an error event to the client (in case of an error)
                        item.Fiber.Enqueue(() => this.ExecItemOperation(() => ItemOperationAddInterestArea(item, operation, interestArea), sendParameters));
                        // send response later
                        return(null);
                    }
                }
            }
            else
            {
                // free floating interestArea
                lock (interestArea.SyncRoot)
                {
                    interestArea.Position          = operation.Position;
                    interestArea.ViewDistanceEnter = operation.ViewDistanceEnter;
                    interestArea.ViewDistanceExit  = operation.ViewDistanceExit;
                    interestArea.UpdateInterestManagement();
                }

                return(operation.GetOperationResponse(MethodReturnValue.Ok));
            }
        }
コード例 #4
0
        /// <summary>
        /// Expects operation EnterWorld and creates a new MmoActor with a new Item as avatar and a new MmoClientInterestArea.
        /// </summary>
        /// <remarks>
        /// The MmoActor becomes the new Peer.CurrentOperationHandler.
        /// If another MmoActor with the same name exists he is disconnected.
        /// An OperationResponse with error code ReturnCode.Ok is published on success.
        /// </remarks>
        public OperationResponse OperationEnterWorld(PeerBase peer, OperationRequest request, SendParameters sendParameters)
        {
            var operation = new EnterWorld(peer.Protocol, request);

            if (!operation.IsValid)
            {
                return(new OperationResponse(request.OperationCode)
                {
                    ReturnCode = (int)ReturnCode.InvalidOperationParameter, DebugMessage = operation.GetErrorMessage()
                });
            }

            World world;

            if (WorldCache.Instance.TryGet(operation.WorldName, out world) == false)
            {
                return(operation.GetOperationResponse((int)ReturnCode.WorldNotFound, "WorldNotFound"));
            }

            var interestArea = new ClientInterestArea(peer, operation.InterestAreaId, world)
            {
                ViewDistanceEnter = operation.ViewDistanceEnter,
                ViewDistanceExit  = operation.ViewDistanceExit
            };

            var actor  = new MmoActorOperationHandler(peer, world, interestArea);
            var avatar = new Item(operation.Position, operation.Rotation, operation.Properties, actor, operation.Username, (byte)ItemType.Avatar, world);

            while (world.ItemCache.AddItem(avatar) == false)
            {
                Item otherAvatarItem;
                if (world.ItemCache.TryGetItem(avatar.Id, out otherAvatarItem))
                {
                    avatar.Dispose();
                    actor.Dispose();
                    interestArea.Dispose();

                    (((Item)otherAvatarItem).Owner).DisconnectByOtherPeer(this.peer, request, sendParameters);

                    // request continued later, no response here
                    return(null);
                }
            }

            // init avatar
            actor.AddItem(avatar);
            actor.Avatar = avatar;

            ((Peer)peer).SetCurrentOperationHandler(actor);

            // set return values
            var responseObject = new EnterWorldResponse
            {
                BoundingBox    = world.Area,
                TileDimensions = world.TileDimensions,
                WorldName      = world.Name
            };

            // send response; use item channel to ensure that this event arrives before any move or subscribe events
            var response = new OperationResponse(request.OperationCode, responseObject);

            sendParameters.ChannelId = Settings.ItemEventChannel;
            peer.SendOperationResponse(response, sendParameters);

            lock (interestArea.SyncRoot)
            {
                interestArea.AttachToItem(avatar);
                interestArea.UpdateInterestManagement();
            }

            avatar.Spawn(operation.Position);
            world.Radar.AddItem(avatar, operation.Position);

            // response already sent
            return(null);
        }