public TCPHandler(PhotonController controller, Configuration config, TCPRelay tcprelay, Socket socket) { _controller = controller; _config = config; _tcprelay = tcprelay; _connection = socket; _proxyTimeout = config.proxy.proxyTimeout * 1000; _serverTimeout = config.GetCurrentServer().timeout * 1000; lastActivity = DateTime.Now; }
protected void Reload() { Encryption.RNG.Reload(); // some logic in configuration updated the config when saving, we need to read it again _config = Configuration.Load(); StatisticsConfiguration = StatisticsStrategyConfiguration.Load(); if (privoxyRunner == null) { privoxyRunner = new PrivoxyRunner(); } if (_pacServer == null) { _pacServer = new PACServer(); _pacServer.PACFileChanged += pacServer_PACFileChanged; _pacServer.UserRuleFileChanged += pacServer_UserRuleFileChanged; } _pacServer.UpdateConfiguration(_config); if (gfwListUpdater == null) { gfwListUpdater = new GFWListUpdater(); gfwListUpdater.UpdateCompleted += pacServer_PACUpdateCompleted; gfwListUpdater.Error += pacServer_PACUpdateError; } availabilityStatistics.UpdateConfiguration(this); if (_listener != null) { _listener.Stop(); } StopPlugins(); // don't put PrivoxyRunner.Start() before pacServer.Stop() // or bind will fail when switching bind address from 0.0.0.0 to 127.0.0.1 // though UseShellExecute is set to true now // http://stackoverflow.com/questions/10235093/socket-doesnt-close-after-application-exits-if-a-launched-process-is-open privoxyRunner.Stop(); try { var strategy = GetCurrentStrategy(); if (strategy != null) { strategy.ReloadServers(); } StartPlugin(); privoxyRunner.Start(_config); TCPRelay tcpRelay = new TCPRelay(this, _config); UDPRelay udpRelay = new UDPRelay(this); List <Listener.IService> services = new List <Listener.IService>(); services.Add(tcpRelay); services.Add(udpRelay); services.Add(_pacServer); services.Add(new PortForwarder(privoxyRunner.RunningPort)); _listener = new Listener(services); _listener.Start(_config); } catch (Exception e) { // translate Microsoft language into human language // i.e. An attempt was made to access a socket in a way forbidden by its access permissions => Port already in use if (e is SocketException) { SocketException se = (SocketException)e; if (se.SocketErrorCode == SocketError.AccessDenied) { e = new Exception(I18N.GetString("Port already in use"), e); } } Logging.LogUsefulException(e); ReportError(e); } if (ConfigChanged != null) { ConfigChanged(this, new EventArgs()); } UpdateSystemProxy(); Utils.ReleaseMemory(true); }