public bool BakedReverbGUI(PhononManager phononManager) { PhononListener bakedReverb = GameObject.FindObjectOfType <PhononListener>(); if (bakedReverb == null || !bakedReverb.enableReverb || bakedReverb.reverbSimulationType != ReverbSimulationType.BakedReverb) { return(false); } PhononGUI.SectionHeader("Bake Reverb"); GUI.enabled = !PhononBaker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.BeginHorizontal(); bakedReverb.UpdateBakedDataStatistics(); bool previousValues = bakedReverb.bakeToggle; bool newValue = GUILayout.Toggle(bakedReverb.bakeToggle, " reverb"); if (previousValues != newValue) { Undo.RecordObject(bakedReverb, "Toggled reverb in Phonon Manager"); bakedReverb.bakeToggle = newValue; } EditorGUILayout.LabelField((bakedReverb.bakedDataSize / 1000.0f).ToString("0.0") + " KB"); EditorGUILayout.EndHorizontal(); GUI.enabled = true; return(true); }
public void BakedReverbStatsGUI() { PhononListener bakedReverb = serializedObject.targetObject as PhononListener; GUI.enabled = !bakedReverb.phononBaker.IsBakeActive(); bakedReverb.UpdateBakedDataStatistics(); for (int i = 0; i < bakedReverb.bakedProbeNames.Count; ++i) { EditorGUILayout.LabelField(bakedReverb.bakedProbeNames[i], (bakedReverb.bakedProbeDataSizes[i] / 1000.0f).ToString("0.0") + " KB"); } EditorGUILayout.LabelField("Total Size", (bakedReverb.bakedDataSize / 1000.0f).ToString("0.0") + " KB"); GUI.enabled = true; }
public bool BakedReverbGUI(PhononManager phononManager) { PhononListener bakedReverb = GameObject.FindObjectOfType <PhononListener>(); if (bakedReverb == null || !bakedReverb.enableReverb || bakedReverb.reverbSimulationType != ReverbSimulationType.BakedReverb) { return(false); } PhononGUI.SectionHeader("Bake Reverb"); GUI.enabled = !bakedReverb.phononBaker.IsBakeActive(); EditorGUILayout.BeginHorizontal(); bakedReverb.UpdateBakedDataStatistics(); EditorGUILayout.LabelField("__reverb__", (bakedReverb.bakedDataSize / 1000.0f).ToString("0.0") + " KB"); if (GUILayout.Button("Bake Reverb", GUILayout.Width(200.0f))) { Debug.Log("START: Baking reverb effect."); phononManager.currentlyBakingObject = bakedReverb; bakedReverb.BeginBake(); } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(bakedReverb, phononManager); if (bakedReverb.phononBaker.GetBakeStatus() == BakeStatus.Complete) { bakedReverb.EndBake(); phononManager.currentlyBakingObject = null; EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); Debug.Log("COMPLETED: Baking reverb effect."); } return(true); }