コード例 #1
0
        public ResourceRecovery()
        {
            Debug.Log("Constructor");
            Instance = this;
            gameSettings = new ResourceRecoveryGameSettings();
            globalSettings = new ResourceRecoveryGlobalSettings();

            globalConfigFilename = IOUtils.GetFilePathFor(this.GetType(), "LifeSupport.cfg");
        }
コード例 #2
0
        void Awake()
        {
            Debug.Log("Awake");
            globalSettings = ResourceRecovery.Instance.globalSettings;
            gameSettings = ResourceRecovery.Instance.gameSettings;

            button = ToolbarManager.Instance.add("ResourceRecovery", "FlightIcon");
            button.TexturePath = "Philotical/ResourceRecovery/textures/ResourceRecoveryGasStationSymbol_small";
            button.ToolTip = "Resource Recovery";
            button.OnClick += (e) => OnIconClicked();

            configFilename = IOUtils.GetFilePathFor(this.GetType(), "ResourceRecovery.cfg");
        }
        public void SpaceCenterManager()
        {
            Debug.Log("Constructor");
            globalSettings = ResourceRecovery.Instance.globalSettings;
            gameSettings = ResourceRecovery.Instance.gameSettings;

            button = ToolbarManager.Instance.add("ResourceRecovery", "SpaceCenterIcon");
            button.TexturePath = "Philotical/ResourceRecovery/textures/ResourceRecoverySymbol";
            button.ToolTip = "Resource Recovery";
            button.OnClick += (e) => OnIconClicked();

            configWindow = new ResourceRecoverySavedGameConfigWindow(globalSettings, gameSettings);
        }