public override void Initialize(Object initializationData) { this._resource = (CharacterArchetypeData)initializationData; }
private void CreateZazumo() { zazumoData = (CharacterArchetypeData)ResourceDictionary.GetResource("ZazumoData"); _zazumo = ActorFactory.Create<ZazumoActor>(zazumoData, new Vector2(_bounds.Left + _bounds.Width / 2f - zazumoData.Width / 2f, _bounds.Top + _bounds.Height / 2 - zazumoData.Height / 2f)); AddActorController<ZazumoController>(_zazumo); }