public void SetTile(TiledIntegrator.Tile tile) { if (this.Tile == tile) return; if (this.Tile != null) this.Tile.Entities.Remove(this.Entity); this.Tile = tile; if( this.Tile != null ) this.Tile.Entities.Add(this.Entity); }
public void SetIntegrater(TiledIntegrator integrator) { this.integrator = integrator; }
/// <summary> /// Changes the integrator /// </summary> /// <param name="integrator"></param> public void SetIntegrater(TiledIntegrator integrator) { this.integrator = integrator; }
public TilePosition(TiledIntegrator integrator) { this.SetIntegrater(integrator); }
/// <summary> /// Create an instance for the TilePosition /// </summary> /// <param name="integrator"></param> public TilePosition(TiledIntegrator integrator) { this.SetIntegrater(integrator); }