static void Main(string[] args) { Pet petObj = new Pet(); //create an object of class Pet petObj.Start(); //use object Pet petObj.ReadAndSavePetData(); //progress Console.WriteLine(); //spacing Console.WriteLine("**********************************"); //division spacing petObj.DisplayPetInfo(); //progress Console.WriteLine(); //spacing Console.WriteLine("**********************************"); //division spacing Console.WriteLine("Press enter to exit"); //exit dialogue Console.ReadLine( ); //message stays on screen until key pressed }//main
static void Main(string[] args) { //Create an object of the Pet class Pet petobj = new Pet(); //Use the object petobj.Start(); petobj.ReadAndSavePetData(); Console.Write(petobj.PrintPetData()); // space to infotext Console.WriteLine(); }