コード例 #1
0
        public void OnWndProc(WndEventArgs args)
        {
            if (args.Msg == WM_MOUSEDOWN)
            {
                if (args.WParam == VK_LBUTTON)
                {
                    Vector3?nearestWard = Ward.FindNearestWardSpot(Drawing.ScreenToWorld(Game.CursorPos.X, Game.CursorPos.Y));

                    if (nearestWard != null)
                    {
                        SpellSlot wardSpellSlot = Ward.FindWardSpellSlot(ObjectManager.Player);

                        if (wardSpellSlot != SpellSlot.Unknown)
                        {
                            ObjectManager.Player.Spellbook.CastSpell(wardSpellSlot, (Vector3)nearestWard);
                        }
                    }

                    WardSpot nearestSafeWard = Ward.FindNearestSafeWardSpot(Drawing.ScreenToWorld(Game.CursorPos.X, Game.CursorPos.Y));

                    if (nearestSafeWard != null)
                    {
                        SpellSlot wardSpellSlot = Ward.FindWardSpellSlot(ObjectManager.Player);

                        if (wardSpellSlot != SpellSlot.Unknown)
                        {
                            ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, nearestSafeWard.MagneticPosition);
                            _PutSafeWard = nearestSafeWard;
                        }
                    }
                }
            }
        }
コード例 #2
0
        void Game_OnGameUpdate(EventArgs args)
        {
            if (_PutSafeWard != null)
            {
                if (Math.Sqrt(Math.Pow(_PutSafeWard.ClickPosition.X - ObjectManager.Player.Position.X, 2) + Math.Pow(_PutSafeWard.ClickPosition.Y - ObjectManager.Player.Position.Y, 2)) <= 650.0)
                {
                    SpellSlot wardSpellSlot = Ward.FindWardSpellSlot(ObjectManager.Player);

                    if (wardSpellSlot != SpellSlot.Unknown)
                    {
                        ObjectManager.Player.Spellbook.CastSpell(wardSpellSlot, (Vector3)_PutSafeWard.ClickPosition);
                    }
                    _PutSafeWard = null;
                }
            }
        }