private void ctlMap_DirectionClick(Perenthia.Controls.DirectionEventArgs e) { if (e.Direction == "Up" || e.Direction == "Down") { ctlMap.ShowLoading(); } ServerManager.Instance.SendCommand("ADMINMOVE", e.Direction); }
private void ctlNav_DirectionClick(DirectionEventArgs e) { if (_selectedTile != null) { Direction direction = Direction.FromName(e.Direction); // Attempt to create an exit in the specified direction. Point3 location = _centerPosition + direction.Value; var dest = _tiles.Where(t => t.Location == location).FirstOrDefault(); if (dest != null && dest.Place != null) { // Add an exit to the selected tile in the current direction. _selectedTile.Place.Properties.SetValue(String.Concat("Exit_", direction.Name), true); _selectedTile.IsModified = true; _selectedTile.RefreshExits(); // Add an exit to the dest tile in the counter direction. dest.Place.Properties.SetValue(String.Concat("Exit_", direction.CounterDirection.Name), true); dest.IsModified = true; dest.RefreshExits(); this.SetSelectedTile(dest); // Move the map in the specified direction. this.SetView(location); } else { MessageBox.Show("A place does not exist in that direction.", "ERROR", MessageBoxButton.OK); } } else { MessageBox.Show("You must select a tile in order to create exits.", "ERROR", MessageBoxButton.OK); } }