/// <summary> /// Dump the memory /// </summary> /// <param name="filename">The file to save to</param> /// <param name="startDumpAddress">The start dump address</param> /// <param name="dumpLength">The dump length</param> public void Dump(string filename, uint startDumpAddress, uint dumpLength) { if (!Connect()) { return; //Call function - If not connected return } if (!GetMeMex(startDumpAddress, dumpLength)) { return; //call function - If not connected or if something wrong return } var readWriter = new RwStream(filename); try { var data = new byte[1026]; //byte chuncks //Writing each byte chuncks======== for (int i = 0; i < dumpLength / 1024; i++) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, 1024); ReportProgress(0, (int)(dumpLength / 1024), (i + 1), "Dumping Memory..."); } //Write whatever is left var extra = (int)(dumpLength % 1024); if (extra > 0) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, extra); } readWriter.Flush(); } catch (SocketException) { readWriter.Flush(); } catch (Exception ex) { throw new Exception(ex.Message); } finally { readWriter.Close(false); _tcp.Close(); //close connection _connected = false; _memexValidConnection = false; } }
/// <summary> /// Find pointer offset /// </summary> /// <param name="pointer"></param> /// <returns></returns> /// <exception cref="Exception"></exception> public BindingList <SearchResults> FindHexOffset(string pointer) { _stopSearch = false; if (pointer == null) { throw new Exception("Empty Search string!"); } if (!Functions.IsHex(pointer)) { throw new Exception(string.Format("{0} is not a valid Hex string.", pointer)); } if (!Connect()) { return(null); //Call function - If not connected return } if (!GetMeMex()) { return(null); //call function - If not connected or if something wrong return } BindingList <SearchResults> values; try { //LENGTH or Size = Length of the dump uint size = _startDumpLength; _readWriter = new RwStream(); _readWriter.ReportProgress += ReportProgress; var data = new byte[1026]; //byte chuncks //Writing each byte chuncks======== //No need to mess with it :D for (int i = 0; i < size / 1024; i++) { if (_stopSearch) { return(new BindingList <SearchResults>()); } _tcp.Client.Receive(data); _readWriter.WriteBytes(data, 2, 1024); ReportProgress(0, (int)(size / 1024), (i + 1), "Dumping Memory..."); } //Write whatever is left var extra = (int)(size % 1024); if (extra > 0) { if (_stopSearch) { return(new BindingList <SearchResults>()); } _tcp.Client.Receive(data); _readWriter.WriteBytes(data, 2, extra); } _readWriter.Flush(); //=================================== //=================================== if (_stopSearch) { return(new BindingList <SearchResults>()); } _readWriter.Position = 0; values = _readWriter.SearchHexString(Functions.StringToByteArray(pointer), _startDumpOffset); return(values); } catch (SocketException) { _readWriter.Flush(); //=================================== //=================================== if (_stopSearch) { return(new BindingList <SearchResults>()); } _readWriter.Position = 0; values = _readWriter.SearchHexString(Functions.StringToByteArray(pointer), _startDumpOffset); return(values); } catch (Exception ex) { throw new Exception(ex.Message); } finally { _readWriter.Close(true); _tcp.Close(); //close connection _connected = false; _memexValidConnection = false; ReportProgress(0, 100, 0); } }
/// <summary>Peek into the Memory</summary> /// <param name="startDumpAddress">The Hex offset to start dump Example:0xC0000000 </param> /// <param name="dumpLength">The Length or size of dump Example:0xFFFFFF </param> /// <param name="memoryAddress">The memory address to peek Example:0xC5352525 </param> /// <param name="peekSize">The byte size to peek Example: "0x4" or "4"</param> /// <returns>Return the hex string of the value</returns> private string Peek(uint startDumpAddress, uint dumpLength, uint memoryAddress, int peekSize) { uint total = (memoryAddress - startDumpAddress); if (memoryAddress > (startDumpAddress + dumpLength) || memoryAddress < startDumpAddress) { throw new Exception("Memory Address Out of Bounds"); } if (!Connect()) { return(null); //Call function - If not connected return } if (!GetMeMex(startDumpAddress, dumpLength)) { return(null); //call function - If not connected or if somethign wrong return } var readWriter = new RwStream(); try { var data = new byte[1026]; //byte chuncks //Writing each byte chuncks======== for (int i = 0; i < dumpLength / 1024; i++) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, 1024); ReportProgress(0, (int)(dumpLength / 1024), (i + 1), "Dumping Memory..."); } //Write whatever is left var extra = (int)(dumpLength % 1024); if (extra > 0) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, extra); } readWriter.Flush(); readWriter.Position = total; byte[] value = readWriter.ReadBytes(peekSize); return(Functions.ToHexString(value)); } catch (SocketException se) { readWriter.Flush(); readWriter.Position = total; byte[] value = readWriter.ReadBytes(peekSize); throw new Exception(se.Message); return(Functions.ToHexString(value)); } catch (Exception ex) { throw new Exception(ex.Message); } finally { readWriter.Close(true); _tcp.Close(); //close connection _connected = false; _memexValidConnection = false; } }
/// <summary>Peek into the Memory</summary> /// <param name="startDumpAddress">The Hex offset to start dump Example:0xC0000000 </param> /// <param name="dumpLength">The Length or size of dump Example:0xFFFFFF </param> /// <param name="memoryAddress">The memory address to peek Example:0xC5352525 </param> /// <param name="peekSize">The byte size to peek Example: "0x4" or "4"</param> /// <returns>Return the hex string of the value</returns> private string Peek(uint startDumpAddress, uint dumpLength, uint memoryAddress, int peekSize) { uint total = (memoryAddress - startDumpAddress); if (memoryAddress > (startDumpAddress + dumpLength) || memoryAddress < startDumpAddress) throw new Exception("Memory Address Out of Bounds"); if (!Connect()) return null; //Call function - If not connected return if (!GetMeMex(startDumpAddress, dumpLength)) return null; //call function - If not connected or if somethign wrong return var readWriter = new RwStream(); try { var data = new byte[1026]; //byte chuncks //Writing each byte chuncks======== for (int i = 0; i < dumpLength/1024; i++) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, 1024); ReportProgress(0, (int) (dumpLength/1024), (i + 1), "Dumping Memory..."); } //Write whatever is left var extra = (int) (dumpLength%1024); if (extra > 0) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, extra); } readWriter.Flush(); readWriter.Position = total; byte[] value = readWriter.ReadBytes(peekSize); return Functions.ToHexString(value); } catch (SocketException se) { readWriter.Flush(); readWriter.Position = total; byte[] value = readWriter.ReadBytes(peekSize); throw new Exception(se.Message); return Functions.ToHexString(value); } catch (Exception ex) { throw new Exception(ex.Message); } finally { readWriter.Close(true); _tcp.Close(); //close connection _connected = false; _memexValidConnection = false; } }
/// <summary> /// Find pointer offset /// </summary> /// <param name="pointer"></param> /// <returns></returns> /// <exception cref="Exception"></exception> public BindingList<SearchResults> FindHexOffset(string pointer) { _stopSearch = false; if (pointer == null) throw new Exception("Empty Search string!"); if (!Functions.IsHex(pointer)) throw new Exception(string.Format("{0} is not a valid Hex string.", pointer)); if (!Connect()) return null; //Call function - If not connected return if (!GetMeMex()) return null; //call function - If not connected or if something wrong return BindingList<SearchResults> values; try { //LENGTH or Size = Length of the dump uint size = _startDumpLength; _readWriter = new RwStream(); _readWriter.ReportProgress += ReportProgress; var data = new byte[1026]; //byte chuncks //Writing each byte chuncks======== //No need to mess with it :D for (int i = 0; i < size/1024; i++) { if (_stopSearch) return new BindingList<SearchResults>(); _tcp.Client.Receive(data); _readWriter.WriteBytes(data, 2, 1024); ReportProgress(0, (int) (size/1024), (i + 1), "Dumping Memory..."); } //Write whatever is left var extra = (int) (size%1024); if (extra > 0) { if (_stopSearch) return new BindingList<SearchResults>(); _tcp.Client.Receive(data); _readWriter.WriteBytes(data, 2, extra); } _readWriter.Flush(); //=================================== //=================================== if (_stopSearch) return new BindingList<SearchResults>(); _readWriter.Position = 0; values = _readWriter.SearchHexString(Functions.StringToByteArray(pointer), _startDumpOffset); return values; } catch (SocketException) { _readWriter.Flush(); //=================================== //=================================== if (_stopSearch) return new BindingList<SearchResults>(); _readWriter.Position = 0; values = _readWriter.SearchHexString(Functions.StringToByteArray(pointer), _startDumpOffset); return values; } catch (Exception ex) { throw new Exception(ex.Message); } finally { _readWriter.Close(true); _tcp.Close(); //close connection _connected = false; _memexValidConnection = false; ReportProgress(0, 100, 0); } }
/// <summary> /// Dump the memory /// </summary> /// <param name="filename">The file to save to</param> /// <param name="startDumpAddress">The start dump address</param> /// <param name="dumpLength">The dump length</param> public void Dump(string filename, uint startDumpAddress, uint dumpLength) { if (!Connect()) return; //Call function - If not connected return if (!GetMeMex(startDumpAddress, dumpLength)) return; //call function - If not connected or if something wrong return var readWriter = new RwStream(filename); try { var data = new byte[1026]; //byte chuncks //Writing each byte chuncks======== for (int i = 0; i < dumpLength/1024; i++) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, 1024); ReportProgress(0, (int) (dumpLength/1024), (i + 1), "Dumping Memory..."); } //Write whatever is left var extra = (int) (dumpLength%1024); if (extra > 0) { _tcp.Client.Receive(data); readWriter.WriteBytes(data, 2, extra); } readWriter.Flush(); } catch (SocketException) { readWriter.Flush(); } catch (Exception ex) { throw new Exception(ex.Message); } finally { readWriter.Close(false); _tcp.Close(); //close connection _connected = false; _memexValidConnection = false; } }