private void CreateBuildDirectory() { Console.WriteLine($"Creating build directory at {_build}"); if (Directory.Exists(_build)) { DirectoryEx.DeleteAll(_build, true); } Directory.CreateDirectory(_build); Environment.CurrentDirectory = _build; }
public void Dispose() { if (!_disposed) { try { DirectoryEx.DeleteAll(Path, true); } catch { // Ignore exceptions. } _disposed = true; } }