/// <summary> /// Adds a polygon to this path. /// </summary> public void AddPolygon(XPoint[] points) { this.items.Add(new XGraphicsPathItem(XGraphicsPathItemType.Polygon, points.Clone() as XPoint[])); this.dirty = true; this.gdipPath.AddPolygon(XGraphics.MakePointFArray(points)); }
/// <summary> /// Adds a sequence of connected cubic Bézier curves to the current figure. /// </summary> public void AddBeziers(XPoint[] points) { if (points.Length < 4) throw new ArgumentException("At least four points required for bezier curve.", "points"); if ((points.Length - 1) % 3 != 0) throw new ArgumentException("Invalid number of points for bezier curve. Number must fulfil 4+3n.", "points"); this.items.Add(new XGraphicsPathItem(XGraphicsPathItemType.Beziers, points.Clone() as XPoint[])); this.dirty = true; this.gdipPath.AddBeziers(XGraphics.MakePointFArray(points)); }