DrawPath() public method

Draws a graphical path.
public DrawPath ( XBrush brush, XGraphicsPath path ) : void
brush XBrush
path XGraphicsPath
return void
コード例 #1
1
    void RenderOpenPath(XGraphics gfx)
    {
      gfx.TranslateTransform(15, 20);

      XPen pen = new XPen(XColors.Navy, Math.PI);
      pen.DashStyle = XDashStyle.Dash;

      XGraphicsPath path = new XGraphicsPath();
      path.AddLine(10, 120, 50, 60);
      path.AddArc(50, 20, 110, 80, 180, 180);
      path.AddLine(160, 60, 220, 100);
      gfx.DrawPath(pen, path);
    }
コード例 #2
1
    public override void RenderPage(XGraphics gfx)
    {
      base.RenderPage(gfx);

#if true__
      XPen pen = new XPen(XColors.DarkGreen, 20);
      gfx.DrawLine(pen, 0, 0, 1000, 1000);
#endif

      XGraphicsPath path = new XGraphicsPath();

      path.AddString("@", new XFontFamily("Times New Roman"), XFontStyle.BoldItalic, 500, new XPoint(90, 60), XStringFormats.Default);
      gfx.DrawPath(properties.Pen2.Pen, properties.Brush2.Brush, path);
    }
コード例 #3
1
ファイル: Paths.cs プロジェクト: bossaia/alexandrialibrary
    /// <summary>
    /// Strokes an open path.
    /// </summary>
    void DrawPathOpen(XGraphics gfx, int number)
    {
      BeginBox(gfx, number, "DrawPath (open)");

      XPen pen = new XPen(XColors.Navy, Math.PI);
      pen.DashStyle = XDashStyle.Dash;

      XGraphicsPath path = new XGraphicsPath();
      path.AddLine(10, 120, 50, 60);
      path.AddArc(50, 20, 110, 80, 180, 180);
      path.AddLine(160, 60, 220, 100);
      gfx.DrawPath(pen, path);

      EndBox(gfx);
    }
コード例 #4
1
    void RenderAlternatePath(XGraphics gfx)
    {
      gfx.TranslateTransform(15, 20);

      XPen pen = new XPen(XColors.Navy, 2.5);

      // Alternate fill mode
      XGraphicsPath path = new XGraphicsPath();
      path.FillMode = XFillMode.Alternate;
      path.AddLine(10, 130, 10, 40);
      path.AddBeziers(new XPoint[]{new XPoint(10, 40), new XPoint(30, 0), new XPoint(40, 20), new XPoint(60, 40), 
                                   new XPoint(80, 60), new XPoint(100, 60), new XPoint(120, 40)});
      path.AddLine(120, 40, 120, 130);
      path.CloseFigure();
      path.AddEllipse(40, 80, 50, 40);
      gfx.DrawPath(pen, XBrushes.DarkOrange, path);
    }
コード例 #5
1
    public override void RenderPage(XGraphics gfx)
    {
      base.RenderPage(gfx);

      XGraphicsPath path = new XGraphicsPath();

      path.AddLine(50, 150, 50, 100);
      path.AddArc(50, 50, 100, 100, -180, 180);
      path.AddLine(150, 70, 200, 70);
      path.AddLine(200, 70, 200, 150);
      path.CloseFigure();
      XPen pen = new XPen(XColors.Red, 50);

      path.Widen(pen, new XMatrix(), 3);
      path.FillMode = this.properties.General.FillMode;
      gfx.DrawPath(properties.Pen2.Pen, properties.Brush2.Brush, path);
    }
コード例 #6
0
    public override void RenderPage(XGraphics gfx)
    {
      base.RenderPage(gfx);
      DrawGridlines(gfx);

      // Create a new graphical path
      XGraphicsPath path = new XGraphicsPath();

      XSize size = new XSize(90, 140);
      double rotationAngle = 130;

      path.AddArc(new XPoint(100, 100), new XPoint(200, 200), size, rotationAngle, false, System.Windows.Media.SweepDirection.Clockwise);
      path.StartFigure();
      path.AddArc(new XPoint(400, 100), new XPoint(500, 200), size, rotationAngle, false, System.Windows.Media.SweepDirection.Counterclockwise);
      path.StartFigure();
      path.AddArc(new XPoint(100, 300), new XPoint(200, 400), size, rotationAngle, true, System.Windows.Media.SweepDirection.Clockwise);
      path.StartFigure();
      path.AddArc(new XPoint(400, 300), new XPoint(500, 400), size, rotationAngle, true, System.Windows.Media.SweepDirection.Counterclockwise);
      path.StartFigure();

#if DEBUG_
      gfx.WriteComment("PathArcSegment");
#endif
      gfx.DrawPath(XPens.Red, path);
    }
コード例 #7
0
    void RenderGlyphsPath(XGraphics gfx)
    {
      gfx.TranslateTransform(15, 20);

      XGraphicsPath path = new XGraphicsPath();
      //path.AddString("Hello!", new XFontFamily("Times New Roman"), XFontStyle.BoldItalic, 100, new XRect(0, 0, 250, 140),
      //        XStringFormat.Center);
      path.AddString("Hello!", new XFontFamily("Times New Roman"), XFontStyle.BoldItalic, 100, new XRect(0, 0, 250, 140), XStringFormats.Center);
      gfx.DrawPath(new XPen(XColors.Purple, 2.3), XBrushes.DarkOrchid, path);
    }
コード例 #8
0
ファイル: PathFlatten.cs プロジェクト: AnthonyNystrom/Pikling
    public override void RenderPage(XGraphics gfx)
    {
      base.RenderPage(gfx);

      XGraphicsPath path = new XGraphicsPath();

      path.AddLine(50, 150, 50, 100);
      path.AddArc(50, 50, 100, 100, -180, 180);
      path.AddLine(150, 70, 200, 70);
      path.AddLine(200, 70, 200, 150);
      path.CloseFigure();
      path.Flatten(XMatrix.Identity, 0.1);
      gfx.DrawPath(properties.Pen2.Pen, properties.Brush2.Brush, path);
    }
コード例 #9
0
ファイル: Paths.cs プロジェクト: bossaia/alexandrialibrary
    /// <summary>
    /// Draws an alternating and a winding path.
    /// </summary>
    void DrawPathAlternateAndWinding(XGraphics gfx, int number)
    {
      BeginBox(gfx, number, "DrawPath (alternate / winding)");

      XPen pen = new XPen(XColors.Navy, 2.5);

      // Alternate fill mode
      XGraphicsPath path = new XGraphicsPath();
      path.FillMode = XFillMode.Alternate;
      path.AddLine(10, 130, 10, 40);
      path.AddBeziers(new XPoint[]{new XPoint(10, 40), new XPoint(30, 0), new XPoint(40, 20), new XPoint(60, 40), 
                                   new XPoint(80, 60), new XPoint(100, 60), new XPoint(120, 40)});
      path.AddLine(120, 40, 120, 130);
      path.CloseFigure();
      path.AddEllipse(40, 80, 50, 40);
      gfx.DrawPath(pen, XBrushes.DarkOrange, path);

      // Winding fill mode
      path = new XGraphicsPath();
      path.FillMode = XFillMode.Winding;
      path.AddLine(130, 130, 130, 40);
      path.AddBeziers(new XPoint[]{new XPoint(130, 40), new XPoint(150, 0), new XPoint(160, 20), new XPoint(180, 40), 
                                   new XPoint(200, 60), new XPoint(220, 60), new XPoint(240, 40)});
      path.AddLine(240, 40, 240, 130);
      path.CloseFigure();
      path.AddEllipse(160, 80, 50, 40);
      gfx.DrawPath(pen, XBrushes.DarkOrange, path);

      EndBox(gfx);
    }
コード例 #10
0
ファイル: Paths.cs プロジェクト: bossaia/alexandrialibrary
    /// <summary>
    /// Converts text to path.
    /// </summary>
    void DrawGlyphs(XGraphics gfx, int number)
    {
      BeginBox(gfx, number, "Draw Glyphs");

      XGraphicsPath path = new XGraphicsPath();
      path.AddString("Hello!", new XFontFamily("Times New Roman"), XFontStyle.BoldItalic, 100, new XRect(0, 0, 250, 140),
        XStringFormats.Center);

      gfx.DrawPath(new XPen(XColors.Purple, 2.3), XBrushes.DarkOrchid, path);

      EndBox(gfx);
    }
コード例 #11
0
 static void DrawText(XGraphics gfx, XPen pen, XBrush brush)
 {
   XSize size = gfx.PageSize;
   XGraphicsPath path = new XGraphicsPath();
   path.AddString("PDFsharp",
     new XFontFamily("Verdana"), XFontStyle.BoldItalic, 60,
     new XRect(0, size.Height / 3.5, size.Width, 0), XStringFormats.Center);
   gfx.DrawPath(new XPen(pen.Color, 3), brush, path);
 }
コード例 #12
0
ファイル: Room.cs プロジェクト: ChrisPC/trizbort
        public override void Draw(XGraphics graphics, Palette palette, DrawingContext context)
        {
            Random random = new Random(Name.GetHashCode());

            var topLeft = InnerBounds.GetCorner(CompassPoint.NorthWest);
            var topRight = InnerBounds.GetCorner(CompassPoint.NorthEast);
            var bottomLeft = InnerBounds.GetCorner(CompassPoint.SouthWest);
            var bottomRight = InnerBounds.GetCorner(CompassPoint.SouthEast);

            var top = new LineSegment(topLeft, topRight);
            var right = new LineSegment(topRight, bottomRight);
            var bottom = new LineSegment(bottomRight, bottomLeft);
            var left = new LineSegment(bottomLeft, topLeft);

            context.LinesDrawn.Add(top);
            context.LinesDrawn.Add(right);
            context.LinesDrawn.Add(bottom);
            context.LinesDrawn.Add(left);

            var brush = context.Selected ? palette.BorderBrush : palette.FillBrush;

            if (!Settings.DebugDisableLineRendering)
            {
                var path = palette.Path();
                Drawing.AddLine(path, top, random);
                Drawing.AddLine(path, right, random);
                Drawing.AddLine(path, bottom, random);
                Drawing.AddLine(path, left, random);
                graphics.DrawPath(brush, path);

                if (IsDark)
                {
                    var state = graphics.Save();
                    graphics.IntersectClip(path);
                    brush = context.Selected ? palette.FillBrush : palette.BorderBrush;
                    graphics.DrawPolygon(brush, new PointF[] { topRight.ToPointF(), new PointF(topRight.X - Settings.DarknessStripeSize, topRight.Y), new PointF(topRight.X, topRight.Y + Settings.DarknessStripeSize) }, XFillMode.Alternate);
                    graphics.Restore(state);
                }

                graphics.DrawPath(palette.BorderPen, path);
            }

            var font = Settings.LargeFont;
            brush = context.Selected ? palette.FillBrush : palette.LargeTextBrush;
            Rect textBounds = InnerBounds;
            textBounds.Inflate(-5, -5);

            if (textBounds.Width > 0 && textBounds.Height > 0)
            {
                m_name.Draw(graphics, font, brush, textBounds.Position, textBounds.Size, XStringFormats.Center);
            }

            var expandedBounds = InnerBounds;
            expandedBounds.Inflate(Settings.ObjectListOffsetFromRoom, Settings.ObjectListOffsetFromRoom);
            var drawnObjectList = false;

            font = Settings.SmallFont;
            brush = palette.SmallTextBrush;

            if (!string.IsNullOrEmpty(Objects))
            {
                XStringFormat format = new XStringFormat();
                Vector pos = expandedBounds.GetCorner(m_objectsPosition);
                if (!Drawing.SetAlignmentFromCardinalOrOrdinalDirection(format, m_objectsPosition))
                {
                    // object list appears inside the room below its name
                    format.LineAlignment = XLineAlignment.Far;
                    format.Alignment = XStringAlignment.Near;
                    //format.Trimming = StringTrimming.EllipsisCharacter;
                    //format.FormatFlags = StringFormatFlags.LineLimit;
                    var height = InnerBounds.Height / 2 - font.Height / 2;
                    var bounds = new Rect(InnerBounds.Left + Settings.ObjectListOffsetFromRoom, InnerBounds.Bottom - height, InnerBounds.Width - Settings.ObjectListOffsetFromRoom, height - Settings.ObjectListOffsetFromRoom);
                    brush = context.Selected ? palette.FillBrush : brush;
                    if (bounds.Width > 0 && bounds.Height > 0)
                    {
                        m_objects.Draw(graphics, font, brush, bounds.Position, bounds.Size, format);
                    }
                    drawnObjectList = true;
                }
                else if (m_objectsPosition == CompassPoint.North || m_objectsPosition == CompassPoint.South)
                {
                    pos.X += Settings.ObjectListOffsetFromRoom;
                }

                if (!drawnObjectList)
                {
                    m_objects.Draw(graphics, font, brush, pos, Vector.Zero, format);
                }
            }
        }
コード例 #13
0
ファイル: PdfRenderer.cs プロジェクト: Core2D/Core2D
 private static void DrawLineCurveInternal(XGraphics gfx, XPen pen, bool isStroked, ref XPoint pt1, ref XPoint pt2, double curvature, Core2D.Style.CurveOrientation orientation, Core2D.Shape.PointAlignment pt1a, Core2D.Shape.PointAlignment pt2a)
 {
     if (isStroked)
     {
         var path = new XGraphicsPath();
         double p1x = pt1.X;
         double p1y = pt1.Y;
         double p2x = pt2.X;
         double p2y = pt2.Y;
         Core2D.Shapes.XLineExtensions.GetCurvedLineBezierControlPoints(orientation, curvature, pt1a, pt2a, ref p1x, ref p1y, ref p2x, ref p2y);
         path.AddBezier(
             pt1.X, pt1.Y,
             p1x, p1y,
             p2x, p2y,
             pt2.X, pt2.Y);
         gfx.DrawPath(pen, path);
     }
 }
コード例 #14
0
ファイル: Drawing.cs プロジェクト: taradinoc/trizbort
 public static void DrawChevron(XGraphics graphics, PointF pos, float angle, float size, Brush fillBrush)
 {
     if (m_chevronPath == null)
       {
     var apex = new PointF(0.5f, 0);
     var leftCorner = new PointF(-0.5f, 0.5f);
     var rightCorner = new PointF(-0.5f, -0.5f);
     m_chevronPath = new XGraphicsPath();
     m_chevronPath.AddLine(apex, rightCorner);
     m_chevronPath.AddLine(rightCorner, leftCorner);
     m_chevronPath.AddLine(leftCorner, apex);
       }
       var state = graphics.Save();
       graphics.TranslateTransform(pos.X, pos.Y);
       graphics.RotateTransform(angle);
       graphics.ScaleTransform(size, size);
       graphics.DrawPath(fillBrush, m_chevronPath);
       graphics.Restore(state);
 }
コード例 #15
0
ファイル: VectorObject.cs プロジェクト: Matt--/travellermap
        public void Draw(XGraphics graphics, RectangleF rect, MapOptions options, XPen pen)
        {
            if (graphics == null)
                throw new ArgumentNullException("graphics");

            RectangleF bounds = TransformedBounds;

            //graphics.DrawRectangle( new XPen(XColors.Yellow, 1), bounds.X, bounds.Y, bounds.Width, bounds.Height );

            if (bounds.IntersectsWith(rect))
            {
                XGraphicsPath path = Path;
                using (RenderUtil.SaveState(graphics))
                {
                    XMatrix matrix = new XMatrix();
                    matrix.ScalePrepend(ScaleX, ScaleY);
                    matrix.TranslatePrepend(-OriginX, -OriginY);
                    graphics.MultiplyTransform(matrix, XMatrixOrder.Prepend);
                    graphics.DrawPath(pen, path);
                }
            }
        }
コード例 #16
0
    void RenderWindingPath(XGraphics gfx)
    {
      gfx.TranslateTransform(15, 150);

      XPen pen = new XPen(XColors.Navy, 2.5);

      // Winding fill mode
      XGraphicsPath path = new XGraphicsPath();
      path = new XGraphicsPath();
      path.FillMode = XFillMode.Winding;
      path.AddLine(130, 130, 130, 40);
      path.AddBeziers(new XPoint[]{new XPoint(130, 40), new XPoint(150, 0), new XPoint(160, 20), new XPoint(180, 40), 
                                   new XPoint(200, 60), new XPoint(220, 60), new XPoint(240, 40)});
      path.AddLine(240, 40, 240, 130);
      path.CloseFigure();
      path.AddEllipse(160, 80, 50, 40);
      gfx.DrawPath(pen, XBrushes.DarkOrange, path);
    }
コード例 #17
0
ファイル: VectorObject.cs プロジェクト: Matt--/travellermap
        public void Fill(XGraphics graphics, RectangleF rect, Brush fillBrush)
        {
            if (graphics == null)
                throw new ArgumentNullException("graphics");

            RectangleF bounds = TransformedBounds;

            if (bounds.IntersectsWith(rect))
            {
                XGraphicsPath path = Path;

                using (RenderUtil.SaveState(graphics))
                {
                    XMatrix matrix = new XMatrix();
                    matrix.ScalePrepend(ScaleX, ScaleY);
                    matrix.TranslatePrepend(-OriginX, -OriginY);
                    graphics.MultiplyTransform(matrix);
                    graphics.DrawPath(fillBrush, path);
                }
            }
        }
コード例 #18
0
    /// <summary>
    /// Draws the marker given through rendererInfo at the specified position. Position specifies
    /// the center of the marker.
    /// </summary>
    internal static void Draw(XGraphics graphics, XPoint pos, MarkerRendererInfo rendererInfo)
    {
      if (rendererInfo.MarkerStyle == MarkerStyle.None)
        return;

      double size = rendererInfo.MarkerSize;
      double size2 = size / 2;
      double x0, y0, x1, y1;
      double g;

      XPen foreground = new XPen(rendererInfo.MarkerForegroundColor, 0.5);
      XBrush background = new XSolidBrush(rendererInfo.MarkerBackgroundColor);

      XGraphicsPath gp = new XGraphicsPath();
      switch (rendererInfo.MarkerStyle)
      {
        case MarkerStyle.Square:
          x0 = pos.X - size2;
          y0 = pos.Y - size2;
          x1 = pos.X + size2;
          y1 = pos.Y + size2;
          gp.AddLine(x0, y0, x1, y0);
          gp.AddLine(x1, y0, x1, y1);
          gp.AddLine(x1, y1, x0, y1);
          gp.AddLine(x0, y1, x0, y0);
          break;

        case MarkerStyle.Diamond:
          gp.AddLine(x1 = pos.X + size2, pos.Y, pos.X, y0 = pos.Y - size2);
          gp.AddLine(pos.X, y0, x0 = pos.X - size2, pos.Y);
          gp.AddLine(x0, pos.Y, pos.X, y1 = pos.Y + size2);
          gp.AddLine(pos.X, y1, x1, pos.Y);
          break;

        case MarkerStyle.Triangle:
          y0 = pos.Y + size / 2;
          y1 = pos.Y - size / 2;
          g = Math.Sqrt(size * size * 4 / 3) / 2;
          gp.AddLine(pos.X, y1, pos.X + g, y0);
          gp.AddLine(pos.X + g, y0, pos.X - g, y0);
          gp.AddLine(pos.X - g, y0, pos.X, y1);
          break;

        case MarkerStyle.Plus:
          g = size2 / 4;
          gp.AddLine(pos.X - size2, pos.Y + g, pos.X - g, pos.Y + g);
          gp.AddLine(pos.X - g, pos.Y + g, pos.X - g, pos.Y + size2);
          gp.AddLine(pos.X - g, pos.Y + size2, pos.X + g, pos.Y + size2);
          gp.AddLine(pos.X + g, pos.Y + size2, pos.X + g, pos.Y + g);
          gp.AddLine(pos.X + g, pos.Y + g, pos.X + size2, pos.Y + g);
          gp.AddLine(pos.X + size2, pos.Y + g, pos.X + size2, pos.Y - g);
          gp.AddLine(pos.X + size2, pos.Y - g, pos.X + g, pos.Y - g);
          gp.AddLine(pos.X + g, pos.Y - g, pos.X + g, pos.Y - size2);
          gp.AddLine(pos.X + g, pos.Y - size2, pos.X - g, pos.Y - size2);
          gp.AddLine(pos.X - g, pos.Y - size2, pos.X - g, pos.Y - g);
          gp.AddLine(pos.X - g, pos.Y - g, pos.X - size2, pos.Y - g);
          gp.AddLine(pos.X - size2, pos.Y - g, pos.X - size2, pos.Y + g);
          break;

        case MarkerStyle.Circle:
        case MarkerStyle.Dot:
          x0 = pos.X - size2;
          y0 = pos.Y - size2;
          gp.AddEllipse(x0, y0, size, size);
          break;

        case MarkerStyle.Dash:
          x0 = pos.X - size2;
          y0 = pos.Y - size2 / 3;
          x1 = pos.X + size2;
          y1 = pos.Y + size2 / 3;
          gp.AddLine(x0, y0, x1, y0);
          gp.AddLine(x1, y0, x1, y1);
          gp.AddLine(x1, y1, x0, y1);
          gp.AddLine(x0, y1, x0, y0);
          break;

        case MarkerStyle.X:
          g = size / 4;
          gp.AddLine(pos.X - size2 + g, pos.Y - size2, pos.X, pos.Y - g);
          gp.AddLine(pos.X, pos.Y - g, pos.X + size2 - g, pos.Y - size2);
          gp.AddLine(pos.X + size2 - g, pos.Y - size2, pos.X + size2, pos.Y - size2 + g);
          gp.AddLine(pos.X + size2, pos.Y - size2 + g, pos.X + g, pos.Y);
          gp.AddLine(pos.X + g, pos.Y, pos.X + size2, pos.Y + size2 - g);
          gp.AddLine(pos.X + size2, pos.Y + size2 - g, pos.X + size2 - g, pos.Y + size2);
          gp.AddLine(pos.X + size2 - g, pos.Y + size2, pos.X, pos.Y + g);
          gp.AddLine(pos.X, pos.Y + g, pos.X - size2 + g, pos.Y + size2);
          gp.AddLine(pos.X - size2 + g, pos.Y + size2, pos.X - size2, pos.Y + size2 - g);
          gp.AddLine(pos.X - size2, pos.Y + size2 - g, pos.X - g, pos.Y);
          gp.AddLine(pos.X - g, pos.Y, pos.X - size2, pos.Y - size2 + g);
          break;

        case MarkerStyle.Star:
          {
            XPoint[] points = new XPoint[10];

            double radStep = 2 * Math.PI / 5;
            double outerCircle = size / 2;
            double innerCircle = size / 5;
            // outer circle
            double rad = -(Math.PI / 2); // 90°
            for (int idx = 0; idx < 10; idx += 2)
            {
              points[idx].X = pos.X + outerCircle * Math.Cos(rad);
              points[idx].Y = pos.Y + outerCircle * Math.Sin(rad);
              rad += radStep;
            }

            // inner circle
            rad = -(Math.PI / 4); // 45°
            double x = innerCircle * Math.Cos(rad);
            double y = innerCircle * Math.Sin(rad);
            points[1].X = pos.X + x;
            points[1].Y = pos.Y + y;
            points[9].X = pos.X - x;
            points[9].Y = pos.Y + y;
            rad += radStep;
            x = innerCircle * Math.Cos(rad);
            y = innerCircle * Math.Sin(rad);
            points[3].X = pos.X + x;
            points[3].Y = pos.Y + y;
            points[7].X = pos.X - x;
            points[7].Y = pos.Y + y;
            rad += radStep;
            y = innerCircle * Math.Sin(rad);
            points[5].X = pos.X;
            points[5].Y = pos.Y + y;
            gp.AddLines(points);
          }
          break;
      }

      gp.CloseFigure();
      if (rendererInfo.MarkerStyle != MarkerStyle.Dot)
      {
        graphics.DrawPath(background, gp);
        graphics.DrawPath(foreground, gp);
      }
    }
コード例 #19
0
        private static void RenderToGraphics(Render.RenderContext ctx, int rot, float translateX, float translateY, XGraphics graphics)
        {
            graphics.TranslateTransform(translateX, translateY);
            graphics.RotateTransform(rot * 90);

            using (Maps.Rendering.RenderUtil.SaveState(graphics))
            {

                if (ctx.clipPath != null)
                {
                    XMatrix m = ctx.ImageSpaceToWorldSpace;
                    graphics.MultiplyTransform(m);
                    graphics.IntersectClip(ctx.clipPath);
                    m.Invert();
                    graphics.MultiplyTransform(m);
                }

                ctx.graphics = graphics;
                Maps.Rendering.Render.RenderTile(ctx);
            }


            if (ctx.border && ctx.clipPath != null)
            {
                using (Maps.Rendering.RenderUtil.SaveState(graphics))
                {
                    // Render border in world space
                    XMatrix m = ctx.ImageSpaceToWorldSpace;
                    graphics.MultiplyTransform(m);
                    XPen pen = new XPen(ctx.styles.imageBorderColor, 0.2f);

                    // PdfSharp can't ExcludeClip so we take advantage of the fact that we know 
                    // the path starts on the left edge and proceeds clockwise. We extend the 
                    // path with a counterclockwise border around it, then use that to exclude 
                    // the original path's region for rendering the border.
                    ctx.clipPath.Flatten();
                    RectangleF bounds = PathUtil.Bounds(ctx.clipPath);
                    bounds.Inflate(2 * (float)pen.Width, 2 * (float)pen.Width);
                    List<byte> types = new List<byte>(ctx.clipPath.Internals.GdiPath.PathTypes);
                    List<PointF> points = new List<PointF>(ctx.clipPath.Internals.GdiPath.PathPoints);

                    PointF key = points[0];
                    points.Add(new PointF(bounds.Left, key.Y)); types.Add(1);
                    points.Add(new PointF(bounds.Left, bounds.Bottom)); types.Add(1);
                    points.Add(new PointF(bounds.Right, bounds.Bottom)); types.Add(1);
                    points.Add(new PointF(bounds.Right, bounds.Top)); types.Add(1);
                    points.Add(new PointF(bounds.Left, bounds.Top)); types.Add(1);
                    points.Add(new PointF(bounds.Left, key.Y)); types.Add(1);
                    points.Add(new PointF(key.X, key.Y)); types.Add(1);

                    XGraphicsPath path = new XGraphicsPath(points.ToArray(), types.ToArray(), XFillMode.Winding);
                    graphics.IntersectClip(path);
                    graphics.DrawPath(pen, ctx.clipPath);
                }
            }
        }
コード例 #20
0
ファイル: Room.cs プロジェクト: Tymian/trizbort
        public override void Draw(XGraphics graphics, Palette palette, DrawingContext context)
        {
            Random random = new Random(Name.GetHashCode());

            var topLeft = InnerBounds.GetCorner(CompassPoint.NorthWest);
            var topRight = InnerBounds.GetCorner(CompassPoint.NorthEast);
            var bottomLeft = InnerBounds.GetCorner(CompassPoint.SouthWest);
            var bottomRight = InnerBounds.GetCorner(CompassPoint.SouthEast);

            var topCenter = InnerBounds.GetCorner(CompassPoint.North);
            var rightCenter = InnerBounds.GetCorner(CompassPoint.East);
            var bottomCenter = InnerBounds.GetCorner(CompassPoint.South);
            var leftCenter = InnerBounds.GetCorner(CompassPoint.West);

            var top = new LineSegment(topLeft, topRight);
            var right = new LineSegment(topRight, bottomRight);
            var bottom = new LineSegment(bottomRight, bottomLeft);
            var left = new LineSegment(bottomLeft, topLeft);

            var halfTopRight = new LineSegment(topCenter, topRight);
            var halfBottomRight = new LineSegment(bottomRight, bottomCenter);
            var centerVertical = new LineSegment(bottomCenter, topCenter);

            var centerHorizontal = new LineSegment(leftCenter, rightCenter);
            var halfRightBottom = new LineSegment(rightCenter, bottomRight);
            var halfLeftBottom = new LineSegment(bottomLeft, leftCenter);

            var slantUp = new LineSegment(bottomLeft, topRight);
            var slantDown = new LineSegment(bottomRight, topLeft);

            context.LinesDrawn.Add(top);
            context.LinesDrawn.Add(right);
            context.LinesDrawn.Add(bottom);
            context.LinesDrawn.Add(left);

            var brush = context.Selected ? palette.BorderBrush : palette.FillBrush;
            // Room specific fill brush (White shows global color)
            if (RoomFill != ColorTranslator.FromHtml("White") && RoomFill != ColorTranslator.FromHtml("#FFFFFF")) { brush = new SolidBrush(RoomFill); }

            if (!Settings.DebugDisableLineRendering)
            {

                var path = palette.Path();
                Drawing.AddLine(path, top, random);
                Drawing.AddLine(path, right, random);
                Drawing.AddLine(path, bottom, random);
                Drawing.AddLine(path, left, random);
                graphics.DrawPath(brush, path);

                // Second fill for room specific colors with a split option
                if (SecondFill != ColorTranslator.FromHtml("White") && SecondFill != ColorTranslator.FromHtml("#FFFFFF"))
                {
                    // Set the second fill color
                    brush = new SolidBrush(SecondFill);

                    // Define the second path based on the second fill location
                    var secondPath = palette.Path();
                    switch (SecondFillLocation)
                    {
                        case "Bottom":
                            Drawing.AddLine(secondPath, centerHorizontal, random);
                            Drawing.AddLine(secondPath, halfRightBottom, random);
                            Drawing.AddLine(secondPath, bottom, random);
                            Drawing.AddLine(secondPath, halfLeftBottom, random);
                            break;
                        case "BottomRight":
                            Drawing.AddLine(secondPath, slantUp, random);
                            Drawing.AddLine(secondPath, right, random);
                            Drawing.AddLine(secondPath, bottom, random);
                            break;
                        case "Right":
                            Drawing.AddLine(secondPath, halfTopRight, random);
                            Drawing.AddLine(secondPath, right, random);
                            Drawing.AddLine(secondPath, halfBottomRight, random);
                            Drawing.AddLine(secondPath, centerVertical, random);
                            break;
                        case "TopRight":
                            Drawing.AddLine(secondPath, top, random);
                            Drawing.AddLine(secondPath, right, random);
                            Drawing.AddLine(secondPath, slantDown, random);
                            break;
                        default:
                            break;
                    }
                    // Draw the second fill over the first
                    graphics.DrawPath(brush, secondPath);
                }

                if (IsDark)
                {
                    var state = graphics.Save();
                    graphics.IntersectClip(path);
                    brush = context.Selected ? palette.FillBrush : palette.BorderBrush;
                    // Room specific fill brush (White shows global color)
                    if (RoomBorder != ColorTranslator.FromHtml("White") && RoomBorder != ColorTranslator.FromHtml("#FFFFFF")) { brush = new SolidBrush(RoomBorder); }
                    graphics.DrawPolygon(brush, new PointF[] { topRight.ToPointF(), new PointF(topRight.X - Settings.DarknessStripeSize, topRight.Y), new PointF(topRight.X, topRight.Y + Settings.DarknessStripeSize) }, XFillMode.Alternate);
                    graphics.Restore(state);
                }

                if (RoomBorder == ColorTranslator.FromHtml("White") || RoomBorder == ColorTranslator.FromHtml("#FFFFFF"))
                {
                    graphics.DrawPath(palette.BorderPen, path);
                }
                else
                {
                    var RoomBorderPen = new Pen(RoomBorder, Settings.LineWidth);
                    RoomBorderPen.StartCap = LineCap.Round;
                    RoomBorderPen.EndCap = LineCap.Round;
                    graphics.DrawPath(RoomBorderPen, path);
                }
            }

            var font = Settings.LargeFont;
            brush = context.Selected ? palette.FillBrush : palette.LargeTextBrush;
            // Room specific fill brush (White shows global color)
            if (RoomLargeText != ColorTranslator.FromHtml("White") && RoomLargeText != ColorTranslator.FromHtml("#FFFFFF")) { brush = new SolidBrush(RoomLargeText); }

            Rect textBounds = InnerBounds;
            textBounds.Inflate(-5, -5);

            if (textBounds.Width > 0 && textBounds.Height > 0)
            {
                m_name.Draw(graphics, font, brush, textBounds.Position, textBounds.Size, XStringFormats.Center);
            }

            var expandedBounds = InnerBounds;
            expandedBounds.Inflate(Settings.ObjectListOffsetFromRoom, Settings.ObjectListOffsetFromRoom);
            var drawnObjectList = false;

            font = Settings.SmallFont;
            brush = palette.SmallTextBrush;
            // Room specific fill brush (White shows global color)
            if (RoomSmallText != ColorTranslator.FromHtml("White") && RoomSmallText != ColorTranslator.FromHtml("#FFFFFF")) { brush = new SolidBrush(RoomSmallText); }

            if (!string.IsNullOrEmpty(Objects))
            {
                XStringFormat format = new XStringFormat();
                Vector pos = expandedBounds.GetCorner(m_objectsPosition);
                if (!Drawing.SetAlignmentFromCardinalOrOrdinalDirection(format, m_objectsPosition))
                {
                    // object list appears inside the room below its name
                    format.LineAlignment = XLineAlignment.Far;
                    format.Alignment = XStringAlignment.Near;
                    //format.Trimming = StringTrimming.EllipsisCharacter;
                    //format.FormatFlags = StringFormatFlags.LineLimit;
                    var height = InnerBounds.Height / 2 - font.Height / 2;
                    var bounds = new Rect(InnerBounds.Left + Settings.ObjectListOffsetFromRoom, InnerBounds.Bottom - height, InnerBounds.Width - Settings.ObjectListOffsetFromRoom, height - Settings.ObjectListOffsetFromRoom);
                    brush = context.Selected ? palette.FillBrush : brush;
                    if (bounds.Width > 0 && bounds.Height > 0)
                    {
                        m_objects.Draw(graphics, font, brush, bounds.Position, bounds.Size, format);
                    }
                    drawnObjectList = true;
                }
                else if (m_objectsPosition == CompassPoint.North || m_objectsPosition == CompassPoint.South)
                {
                    pos.X += Settings.ObjectListOffsetFromRoom;
                }

                if (!drawnObjectList)
                {
                    m_objects.Draw(graphics, font, brush, pos, Vector.Zero, format);
                }
            }
        }