/// <summary> /// Writes the layer to the buffer. /// </summary> /// <param name="buffer">The buffer to write the layer to.</param> /// <param name="offset">The offset in the buffer to start writing the layer at.</param> /// <param name="payloadLength">The length of the layer's payload (the number of bytes after the layer in the packet).</param> /// <param name="previousLayer">The layer that comes before this layer. null if this is the first layer.</param> /// <param name="nextLayer">The layer that comes after this layer. null if this is the last layer.</param> public override void Write(byte[] buffer, int offset, int payloadLength, ILayer previousLayer, ILayer nextLayer) { EthernetType etherType = GetEthernetType(EtherType, nextLayer); MacAddress destination = Destination; IEthernetNextLayer ethernetNextLayer = nextLayer as IEthernetNextLayer; if (destination == MacAddress.Zero) { if (ethernetNextLayer != null && ethernetNextLayer.PreviousLayerDefaultDestination != null) { destination = ethernetNextLayer.PreviousLayerDefaultDestination.Value; } } EthernetDatagram.WriteHeader(buffer, offset, Source, destination, etherType); }
internal static void WriteHeader(byte[] buffer, int offset, MacAddress ethernetSource, MacAddress ethernetDestination, EthernetType ethernetType) { buffer.Write(offset + Offset.Source, ethernetSource, Endianity.Big); buffer.Write(offset + Offset.Destination, ethernetDestination, Endianity.Big); buffer.Write(offset + Offset.EtherTypeLength, (ushort)ethernetType, Endianity.Big); }