コード例 #1
1
ファイル: TapWorker.cs プロジェクト: SortByte/Network-Manager
            public void ReceivePackets()
            {
                // Retrieve the device list from the local machine
                IList<LivePacketDevice> allDevices = LivePacketDevice.AllLocalMachine;

                // Find the NPF device of the TAP interface
                PacketDevice selectedDevice = null;
                for (int i = 0; i != allDevices.Count; ++i)
                {
                    LivePacketDevice device = allDevices[i];
                    if (device.Name.ToUpper().Contains(Guid.ToString().ToUpper()))
                    {
                        selectedDevice = device;
                        break;
                    }
                }

                if (selectedDevice == null)
                {
                    Initialized.Set();
                    Global.ShowTrayTip("Load Balancer", "Interface " + Name + " not captured by WinPcap.", System.Windows.Forms.ToolTipIcon.Warning);
                    Global.WriteLog("Load Balancer: Interface " + Name + " not captured by WinPcap.");
                    return;
                }

                try
                {
                    using (communicator = selectedDevice.Open(65536, PacketDeviceOpenAttributes.MaximumResponsiveness, 1000))
                    {
                        Global.WriteLog("Load Balancer: Listening on " + Name + "...");
                        communicator.SetFilter("(ether dst " + ownHardwareAddressString + " and ((ip and (tcp or udp or icmp)) or arp)) or (ether dst FF:FF:FF:FF:FF:FF and arp)");
                        Initialized.Set();
                        communicator.ReceivePackets(0, (packet) =>
                        {
                            if (!ThreadActive.IsSet)
                            {
                                communicator.Break();
                                return;
                            }
                            if (packet.Ethernet.EtherType == EthernetType.Arp)
                            {
                                if (packet.Ethernet.Arp.TargetProtocolAddress.SequenceEqual(ownProtocolAddressByte) && packet.Ethernet.Arp.Operation == ArpOperation.Request)
                                {
                                    EthernetLayer ethernetLayer = new EthernetLayer
                                    {
                                        Source = ownHardwareAddress,
                                        Destination = packet.Ethernet.Source,
                                        EtherType = EthernetType.None,
                                    };

                                    ArpLayer arpLayer = new ArpLayer
                                    {
                                        ProtocolType = EthernetType.IpV4,
                                        Operation = ArpOperation.Reply,
                                        SenderHardwareAddress = ownHardwareAddressByte.AsReadOnly(),
                                        SenderProtocolAddress = packet.Ethernet.Arp.TargetProtocolAddress,
                                        TargetHardwareAddress = packet.Ethernet.Arp.SenderHardwareAddress,
                                        TargetProtocolAddress = packet.Ethernet.Arp.SenderProtocolAddress,
                                    };

                                    PacketBuilder builder = new PacketBuilder(ethernetLayer, arpLayer);
                                    SendPacket(builder.Build(DateTime.Now));
                                }
                            }
                            else if (packet.Ethernet.EtherType.ToString() == "IpV4")
                            {

                                if (packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.DoNotFragment ||
                                    packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.None && packet.Ethernet.IpV4.Fragmentation.Offset == 0)
                                {
                                    IpV4Handler(packet);
                                }
                                else if (packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.MoreFragments ||
                                    packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.None && packet.Ethernet.IpV4.Fragmentation.Offset > 0)
                                {
                                    // TODO: fix warning spam
                                    if (Global.Config.LoadBalancer.ShowTrayTipsWarnings)
                                        Global.ShowTrayTip("Load Balancer", "IP fragmentation detected on " + Name + ".\n\nIP fragmentation is not supported.", ToolTipIcon.Warning);
                                    Global.WriteLog("Load Balancer: IP fragmentation detected on " + Name);
                                    //fragments = fragBuffer.Add(packet);
                                    //if (fragments != null)
                                    //    for (int i = 0; i < fragments.Count; i++)
                                    //    {
                                    //        IpV4Handler(fragments[i], fragments);
                                    //    }
                                }
                            }
                        });
                    }
                }
                catch (Exception e)
                {
                    if (ThreadActive.IsSet)
                    {
                        ThreadActive.Reset();
                        Global.WriteLog("Load Balancer: " + Name + " has disconnected");
                        if (Global.Config.Gadget.Debug)
                            Global.WriteLog(e.ToString());
                        Global.ShowTrayTip("Load Balancer", Name + " has disconnected", System.Windows.Forms.ToolTipIcon.Warning);
                    }
                }
            }
コード例 #2
0
        /// <summary>
        /// This function build an ARP over Ethernet packet.
        /// </summary>
        public Packet BuildArpPacket( byte[] destIP )
        {
            if ( ethernetLayer == null && arpLayer == null )
            {
                throw new InvalidOperationException( "Trying to build an ARP packet while BuildingArpPacket() wasn't invoked first." );
            }
            arpLayer.TargetProtocolAddress = Array.AsReadOnly( destIP );

            PacketBuilder builder = new PacketBuilder( ethernetLayer, arpLayer );

            return builder.Build( DateTime.Now );
        }
コード例 #3
0
        //# Método de pcapDotNet, construcción de paquete IP, UDP, Ethernet y finalmente payload:
        private Packet BuildUdpPacket(byte[] bytes_a_enviar)
        {
            EthernetLayer ethernetLayer = new EthernetLayer
            {
                Source = new MacAddress(this.mac_origen),
                Destination = new MacAddress(this.mac_destino),
                EtherType = EthernetType.IpV4,
            };

            IpV4Layer ipV4Layer = new IpV4Layer
            {
                Source = new IpV4Address(this.ip_origen),
                CurrentDestination = new IpV4Address(this.ip_destino),
                Fragmentation = IpV4Fragmentation.None,
                HeaderChecksum = null,
                Identification = 123,
                Options = IpV4Options.None,
                Protocol = null,
                Ttl = 100,
                TypeOfService = 0,
            };

            UdpLayer udpLayer = new UdpLayer
            {
                SourcePort = (ushort)this.puerto_origen,
                DestinationPort = (ushort)this.puerto_destino,
                Checksum = null,
                CalculateChecksumValue = true,
            };

            PayloadLayer payloadLayer = new PayloadLayer
            {
                Data = new Datagram(bytes_a_enviar),
            };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #4
0
ファイル: TapWorker.cs プロジェクト: SortByte/Network-Manager
 public void SendSynAck(Guid guid)
 {
     EthernetLayer ethernetLayer = new EthernetLayer
     {
         Source = ownHardwareAddress,
         Destination = ifHardwareAddress,
         EtherType = EthernetType.None,
     };
     IpV4Layer ipV4Layer = new IpV4Layer
     {
         Source = RoutingTable.connParams[guid].remoteIp,
         CurrentDestination = ifProtocolAddress,
         Fragmentation = IpV4Fragmentation.None,
         HeaderChecksum = null, // Will be filled automatically.
         Identification = ipID,
         Options = IpV4Options.None,
         Protocol = IpV4Protocol.Tcp,
         Ttl = 128,
         TypeOfService = 0,
     };
     TcpLayer tcpLayer = new TcpLayer
     {
         SourcePort = RoutingTable.connParams[guid].remotePort,
         DestinationPort = RoutingTable.connParams[guid].localPort,
         Checksum = null, // Will be filled automatically.
         SequenceNumber = RoutingTable.connParams[guid].seq,
         AcknowledgmentNumber = RoutingTable.connParams[guid].ack,
         ControlBits = TcpControlBits.Synchronize | TcpControlBits.Acknowledgment,
         Window = RoutingTable.connParams[guid].GetWindow(),
         UrgentPointer = 0,
         Options = new TcpOptions(new TcpOptionMaximumSegmentSize((ushort)MSS), new TcpOptionWindowScale(RoutingTable.connParams[guid].windowScale)),
     };
     PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer);
     SendPacket(builder.Build(DateTime.Now));
 }
コード例 #5
0
ファイル: Program.cs プロジェクト: 1foxman1/Network-Bridge
        private static void DiscoverNetworkBroadcast(PacketCommunicator communicator, MyDevice device)
        {
            // Supposing to be on ethernet, set mac source
            MacAddress source = new MacAddress(device.MacAddressWithDots());

            // set mac destination to broadcast
            MacAddress destination = new MacAddress("FF:FF:FF:FF:FF:FF");

            // Create the packets layers

            // Ethernet Layer
            EthernetLayer ethernetLayer = new EthernetLayer
            {
                Source = source,
                Destination = destination
            };

            // IPv4 Layer
            IpV4Layer ipV4Layer = new IpV4Layer
            {
                Source = new IpV4Address(device.IPAddress),
                Ttl = 128,
                // The rest of the important parameters will be set for each packet
            };

            // ICMP Layer
            IcmpEchoLayer icmpLayer = new IcmpEchoLayer();

            // Create the builder that will build our packets
            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, icmpLayer);

            string ipBeg = device.IpWithoutEnd();
            //Send 100 Pings to different destination with different parameters
            for (int i = 0; i < 256; i++)
            {
                // Set IPv4 parameters
                ipV4Layer.CurrentDestination = new IpV4Address(ipBeg + i);
                ipV4Layer.Identification = (ushort)i;

                // Set ICMP parameters
                icmpLayer.SequenceNumber = (ushort)i;
                icmpLayer.Identifier = (ushort)i;

                // Build the packet
                Packet packet = builder.Build(DateTime.Now);

                // Send down the packet
                communicator.SendPacket(packet);
                //Console.WriteLine("172.16.1." + i);
            }
        }
コード例 #6
0
ファイル: FormSender.cs プロジェクト: kapeterson/PcapProject
        private void buttonSend00_Click(object sender, EventArgs e)
        {
            PacketDevice senderDevice = LivePacketDevice.AllLocalMachine[comboInterface.SelectedIndex];

             using (PacketCommunicator communicator = senderDevice.Open(100, PacketDeviceOpenAttributes.Promiscuous, 1000))
             {
                 for (int j = 0; j < 1; j++)
                 {
                     MacAddress sourceMac = new MacAddress(textSourceMac.Text);
                     MacAddress destinationMac = new MacAddress(textDestinationMac.Text);

                     EthernetLayer ethernetLayer = new EthernetLayer
                     {
                         Source = sourceMac,
                         Destination = destinationMac
                     };

                     IpV4Layer ipv4Layer = new IpV4Layer
                     {
                         Source = new IpV4Address(textSourceIP.Text),
                         CurrentDestination = new IpV4Address(textDestinationIP.Text),
                         HeaderChecksum = null,
                         Identification = 123,
                         Options = IpV4Options.None,
                         Protocol = null,
                         Ttl = 100,
                         TypeOfService = 0,

                     };

                     UdpLayer udpLayer = new UdpLayer
                     {
                         SourcePort = (ushort)Convert.ToUInt16(textSourcePort.Text),
                         DestinationPort = (ushort)Convert.ToUInt16(textDestinationPort.Text),
                         Checksum = null,
                         CalculateChecksumValue = true,
                     };

                     byte[] buff = new byte[128];
                     // goo size
                     //byte[] buff = new byte[192];

                     // monlist
                     buff[0] = 0x17;
                     buff[1] = 0x00;
                     buff[2] = 0x03;

                     // monlist
                     buff[3] = 0x2a;

                     // memstats
                     // buff[3] = 0x07;

                     PayloadLayer payloadLayer = new PayloadLayer
                     {

                         Data = new Datagram(buff),
                         // Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                     };

                     PacketBuilder builder = new PacketBuilder(ethernetLayer, ipv4Layer, udpLayer, payloadLayer);

                     communicator.SendPacket(builder.Build(DateTime.Now));
                 }
             }
        }
コード例 #7
0
ファイル: ICMPSendPacket.cs プロジェクト: Innerfear/InfSec
 public Packet GetBuilder()
 {
     builder = new PacketBuilder(ethernetLayer, ipV4Layer, icmpLayer);
     return ICMPpacket = builder.Build(DateTime.Now);
 }
コード例 #8
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an ARP over Ethernet packet.
        /// </summary>
        private static Packet BuildArpPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            ArpLayer arpLayer =
                new ArpLayer
                    {
                        ProtocolType = EthernetType.IpV4,
                        Operation = ArpOperation.Request,
                        SenderHardwareAddress = new byte[] {3, 3, 3, 3, 3, 3}.AsReadOnly(), // 03:03:03:03:03:03.
                        SenderProtocolAddress = new byte[] {1, 2, 3, 4}.AsReadOnly(), // 1.2.3.4.
                        TargetHardwareAddress = new byte[] {4, 4, 4, 4, 4, 4}.AsReadOnly(), // 04:04:04:04:04:04.
                        TargetProtocolAddress = new byte[] {11, 22, 33, 44}.AsReadOnly(), // 11.22.33.44.
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, arpLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #9
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build a VLanTaggedFrame over Ethernet with payload packet.
        /// </summary>
        private static Packet BuildVLanTaggedFramePacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            VLanTaggedFrameLayer vLanTaggedFrameLayer =
                new VLanTaggedFrameLayer
                    {
                        PriorityCodePoint = ClassOfService.Background,
                        CanonicalFormatIndicator = false,
                        VLanIdentifier = 50,
                        EtherType = EthernetType.IpV4,
                    };

            PayloadLayer payloadLayer =
                new PayloadLayer
                    {
                        Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, vLanTaggedFrameLayer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #10
0
ファイル: DNSSendPacket.cs プロジェクト: Innerfear/InfSec
 public Packet GetBuilder()
 {
     builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, dnsLayer);
     return DNSpacket = builder.Build(DateTime.Now);
 }
コード例 #11
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an Ethernet with payload packet.
        /// </summary>
        private static Packet BuildEthernetPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.IpV4,
                    };

            PayloadLayer payloadLayer =
                new PayloadLayer
                    {
                        Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #12
0
ファイル: TCPSendPacket.cs プロジェクト: Innerfear/InfSec
 public Packet GetBuilder()
 {
     builder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer, payloadLayer);
     return TCPpacket = builder.Build(DateTime.Now);
 }
コード例 #13
0
ファイル: CAMOverflowSender.cs プロジェクト: bmuthoga/dipw
 private Packet GeneratePacket(Tuple<MacAddress, IpV4Address> senderEntry)
 {
     _ethernetLayer.Source = senderEntry.Item1;
     _ethernetLayer.Destination = new MacAddress((UInt48)_random.Next());
     _ipV4Layer.Source = senderEntry.Item2;
     _ipV4Layer.CurrentDestination = new IpV4Address((uint)_random.Next());
     PacketBuilder builder = new PacketBuilder(_ethernetLayer, _ipV4Layer, _tcpLayer, _payloadLayer);
     return builder.Build(DateTime.Now);
 }
コード例 #14
0
ファイル: WolHelper.cs プロジェクト: nefarius/WolProxyService
        public static void WakeDestination(string macAddress)
        {
            IList<LivePacketDevice> allDevices = LivePacketDevice.AllLocalMachine;

            if (allDevices.Count == 0)
            {
                throw new Exception("No interfaces found! Make sure WinPcap is installed.");
            }

            foreach (var selectedDevice in allDevices)
            {
                using (var communicator = selectedDevice.Open(100,
                    PacketDeviceOpenAttributes.Promiscuous,
                    1000))
                {
                    var ipV4SocketAddresses = from d in selectedDevice.Addresses
                                              where d.Address is IpV4SocketAddress
                                              select
                                                  new
                                                  {
                                                      ((IpV4SocketAddress)d.Address).Address,
                                                      Broadcast = ((IpV4SocketAddress)d.Broadcast).Address
                                                  };

                    foreach (var deviceAddress in ipV4SocketAddresses)
                    {
                        var ethernetLayer =
                            new EthernetLayer
                            {
                                Source = selectedDevice.GetMacAddress(),
                                Destination = new MacAddress(macAddress),
                                EtherType = EthernetType.None // Will be filled automatically.
                            };

                        var ipV4Layer =
                            new IpV4Layer
                            {
                                Source = deviceAddress.Address,
                                CurrentDestination = deviceAddress.Broadcast,
                                Fragmentation = IpV4Fragmentation.None,
                                HeaderChecksum = null, // Will be filled automatically.
                                Identification = 123,
                                Options = IpV4Options.None,
                                Protocol = null, // Will be filled automatically.
                                Ttl = 100,
                                TypeOfService = 0
                            };

                        var udpLayer =
                            new UdpLayer
                            {
                                DestinationPort = 7,
                                Checksum = null, // Will be filled automatically.
                                CalculateChecksumValue = true
                            };

                        var payloadLayer =
                            new PayloadLayer
                            {
                                Data = new Datagram(BuildWolPacketBody(macAddress))
                            };

                        var builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, payloadLayer);

                        var packet = builder.Build(DateTime.Now);

                        communicator.SendPacket(packet);
                    }
                }
            }
        }
コード例 #15
0
        static void msearch_response_spoof(LivePacketDevice selectedDevice, string msearch_string, string sourceIP, ushort sourcePort, string destIP, ushort destPort, string destMac)
        {

            byte[] temp = System.Text.Encoding.ASCII.GetBytes(msearch_string);


            EthernetLayer ethernetLayer = new EthernetLayer
            {

                Source = LivePacketDeviceExtensions.GetMacAddress(selectedDevice),
                Destination = new MacAddress(destMac),
                EtherType = EthernetType.None,

            };

            var options = IpV4FragmentationOptions.DoNotFragment;

            IpV4Layer ipV4Layer = new IpV4Layer
            {
                Source = new IpV4Address(sourceIP),
                CurrentDestination = new IpV4Address(destIP),
                Fragmentation = new IpV4Fragmentation(options,0),
                HeaderChecksum = null,
                Identification = 0,
                Options = IpV4Options.None,
                Protocol = null,
                Ttl = 64,
                TypeOfService = 0,
            };

            UdpLayer udpLayer = new UdpLayer
            {
                SourcePort = sourcePort,
                DestinationPort = destPort,
                Checksum = null,
                CalculateChecksumValue = true,
            };

            PayloadLayer payloadLayer = new PayloadLayer
            {
                Data = new Datagram(temp),
            };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, payloadLayer);

            using (PacketCommunicator communicator = selectedDevice.Open(69559, PacketDeviceOpenAttributes.Promiscuous, 1000)) // read timeout
            {
                communicator.SendPacket(builder.Build(DateTime.Now));
            }

        }
コード例 #16
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an IPv6 over Ethernet with payload packet.
        /// </summary>
        private static Packet BuildIpV6Packet()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                {
                    Source = new MacAddress("01:01:01:01:01:01"),
                    Destination = new MacAddress("02:02:02:02:02:02"),
                    EtherType = EthernetType.None,
                };

            IpV6Layer ipV6Layer =
                new IpV6Layer
                {
                    Source = new IpV6Address("0123:4567:89AB:CDEF:0123:4567:89AB:CDEF"),
                    CurrentDestination = new IpV6Address("FEDC:BA98:7654:3210:FEDC:BA98:7654:3210"),
                    FlowLabel = 123,
                    HopLimit = 100,
                    NextHeader = IpV4Protocol.Udp,
                };

            PayloadLayer payloadLayer =
                new PayloadLayer
                {
                    Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV6Layer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #17
0
        static void msearch_spoof(PacketDevice selectedDevice, String source_ip, UInt16 port)
        {

            String msearch_string = "M-SEARCH * HTTP/1.1\r\nHOST:239.255.255.250:1900\r\nST: ssdp:all\r\nMAN: \"ssdp:discover\"\r\nMX:2\r\n\r\n";


            byte[] temp = System.Text.Encoding.ASCII.GetBytes(msearch_string);



            EthernetLayer ethernetLayer = new EthernetLayer
            {
                Source = new MacAddress(),
                Destination = new MacAddress("01:00:5E:7F:FF:FA"),
                EtherType = EthernetType.None,

            };

            IpV4Layer ipV4Layer = new IpV4Layer
            {
                Source = new IpV4Address(source_ip),
                CurrentDestination = new IpV4Address("239.255.255.250"),
                Fragmentation = IpV4Fragmentation.None,
                HeaderChecksum = null,

                Identification = 1,
                Options = IpV4Options.None,
                Protocol = null,
                Ttl = 64,
                TypeOfService = 0,
            };

            UdpLayer udpLayer = new UdpLayer
            {
                SourcePort = port,
                DestinationPort = 1900,
                Checksum = null,
                CalculateChecksumValue = true,
            };

            PayloadLayer payloadLayer = new PayloadLayer
            {
                Data = new Datagram(temp),
            };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, payloadLayer);

            using (PacketCommunicator communicator = selectedDevice.Open(69559, PacketDeviceOpenAttributes.Promiscuous, 1000)) // read timeout
            {
                communicator.SendPacket(builder.Build(DateTime.Now));
            }

        }
コード例 #18
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an IGMP over IPv4 over Ethernet packet.
        /// </summary>
        private static Packet BuildIgmpPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("1.2.3.4"),
                        CurrentDestination = new IpV4Address("11.22.33.44"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = null, // Will be filled automatically.
                        Ttl = 100,
                        TypeOfService = 0,
                    };

            IgmpQueryVersion1Layer igmpLayer =
                new IgmpQueryVersion1Layer
                    {
                        GroupAddress = new IpV4Address("1.2.3.4"),
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, igmpLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #19
0
ファイル: Program.cs プロジェクト: cheetahray/Projects
        static void Main(string[] args)
        {
            // Send anonymous statistics about the usage of Pcap.Net
            PcapDotNet.Analysis.PcapDotNetAnalysis.OptIn = true;

            // Retrieve the device list from the local machine
            IList<LivePacketDevice> allDevices = LivePacketDevice.AllLocalMachine;

            if (allDevices.Count == 0)
            {
                Console.WriteLine("No interfaces found! Make sure WinPcap is installed.");
                return;
            }

            // Print the list
            for (int i = 0; i != allDevices.Count; ++i)
            {
                LivePacketDevice device = allDevices[i];
                Console.Write((i + 1) + ". " + device.Name);
                if (device.Description != null)
                    Console.WriteLine(" (" + device.Description + ")");
                else
                    Console.WriteLine(" (No description available)");
            }

            int deviceIndex = 0;
            do
            {
                Console.WriteLine("Enter the interface number (1-" + allDevices.Count + "):");
                string deviceIndexString = Console.ReadLine();
                if (!int.TryParse(deviceIndexString, out deviceIndex) ||
                    deviceIndex < 1 || deviceIndex > allDevices.Count)
                {
                    deviceIndex = 0;
                }
            } while (deviceIndex == 0);

            // Take the selected adapter
            PacketDevice selectedDevice = allDevices[deviceIndex - 1];

            // Open the output device
            using (PacketCommunicator communicator = selectedDevice.Open(100, // name of the device
                                                                         PacketDeviceOpenAttributes.Promiscuous, // promiscuous mode
                                                                         1000)) // read timeout
            {
                // Supposing to be on ethernet, set mac source to 1:1:1:1:1:1
                MacAddress source = new MacAddress("1:1:1:1:1:1");

                // set mac destination to 2:2:2:2:2:2
                MacAddress destination = new MacAddress("2:2:2:2:2:2");

                // Create the packets layers

                // Ethernet Layer
                EthernetLayer ethernetLayer = new EthernetLayer
                                                  {
                                                      Source = source,
                                                      Destination = destination
                                                  };

                // IPv4 Layer
                IpV4Layer ipV4Layer = new IpV4Layer
                                          {
                                              Source = new IpV4Address("1.2.3.4"),
                                              Ttl = 128,
                                              // The rest of the important parameters will be set for each packet
                                          };

                // ICMP Layer
                IcmpEchoLayer icmpLayer = new IcmpEchoLayer();

                // Create the builder that will build our packets
                PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, icmpLayer);

                // Send 100 Pings to different destination with different parameters
                for (int i = 0; i != 100; ++i)
                {
                    // Set IPv4 parameters
                    ipV4Layer.Destination = new IpV4Address("2.3.4." + i);
                    ipV4Layer.Identification = (ushort)i;

                    // Set ICMP parameters
                    icmpLayer.SequenceNumber = (ushort)i;
                    icmpLayer.Identifier = (ushort)i;

                    // Build the packet
                    Packet packet = builder.Build(DateTime.Now);

                    // Send down the packet
                    communicator.SendPacket(packet);
                }
            }
        }
コード例 #20
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an IPv4 over GRE over IPv4 over Ethernet packet.
        /// </summary>
        private static Packet BuildGrePacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("1.2.3.4"),
                        CurrentDestination = new IpV4Address("11.22.33.44"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = null, // Will be filled automatically.
                        Ttl = 100,
                        TypeOfService = 0,
                    };

            GreLayer greLayer =
                new GreLayer
                    {
                        Version = GreVersion.Gre,
                        ProtocolType = EthernetType.None, // Will be filled automatically.
                        RecursionControl = 0,
                        FutureUseBits = 0,
                        ChecksumPresent = true,
                        Checksum = null, // Will be filled automatically.
                        Key = null,
                        SequenceNumber = 123,
                        AcknowledgmentSequenceNumber = null,
                        RoutingOffset = null,
                        Routing = null,
                        StrictSourceRoute = false,
                    };

            IpV4Layer innerIpV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("100.200.201.202"),
                        CurrentDestination = new IpV4Address("123.254.132.40"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = IpV4Protocol.Udp,
                        Ttl = 120,
                        TypeOfService = 0,
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, greLayer, innerIpV4Layer);

            return builder.Build(DateTime.Now);
        }
コード例 #21
0
ファイル: Program.cs プロジェクト: 1foxman1/Network-Bridge
        /// <summary>
        /// This function build an TCP over IPv4 over Ethernet with payload packet.
        /// </summary>
        private static Packet BuildTcpPacket(MacAddress SourceMac, MacAddress DestinationMac, IpV4Layer ipV4Layer, TcpLayer tcpLayer, PayloadLayer payloadLayer)
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                {
                    Source = SourceMac,
                    Destination = DestinationMac,
                    EtherType = EthernetType.None, // Will be filled automatically.
                };

            //IpV4Layer ipV4Layer =
            //    new IpV4Layer
            //    {
            //        Source = SourceIp,
            //        CurrentDestination = DestinatinIp,
            //        Fragmentation = IpV4Fragmentation.None,
            //        HeaderChecksum = null, // Will be filled automatically.
            //        Identification = 123,
            //        Options = IpV4Options.None,
            //        Protocol = null, // Will be filled automatically.
            //        Ttl = 100,
            //        TypeOfService = 0,
            //    };

            //TcpLayer tcpLayer =
            //    new TcpLayer
            //    {
            //        SourcePort = 4050,
            //        DestinationPort = 25,
            //        Checksum = null, // Will be filled automatically.
            //        SequenceNumber = 100,
            //        AcknowledgmentNumber = 50,
            //        ControlBits = TcpControlBits.Acknowledgment,
            //        Window = 100,
            //        UrgentPointer = 0,
            //        Options = TcpOptions.None,
            //    };

            //PayloadLayer payloadLayer =
            //    new PayloadLayer
            //    {
            //        Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
            //    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #22
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an UDP over IPv4 over Ethernet with payload packet.
        /// </summary>
        private static Packet BuildUdpPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("1.2.3.4"),
                        CurrentDestination = new IpV4Address("11.22.33.44"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = null, // Will be filled automatically.
                        Ttl = 100,
                        TypeOfService = 0,
                    };

            UdpLayer udpLayer =
                new UdpLayer
                    {
                        SourcePort = 4050,
                        DestinationPort = 25,
                        Checksum = null, // Will be filled automatically.
                        CalculateChecksumValue = true,
                    };

            PayloadLayer payloadLayer =
                new PayloadLayer
                    {
                        Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #23
0
ファイル: TapWorker.cs プロジェクト: SortByte/Network-Manager
            public void IpV4Handler(Packet packet, IList<Packet> packetList = null)
            {
                if (packet.Ethernet.IpV4.Length > MTU)
                {
                    EthernetLayer ethernetLayer = new EthernetLayer
                    {
                        Source = ownHardwareAddress,
                        Destination = packet.Ethernet.Source,
                        EtherType = EthernetType.None,
                    };
                    IpV4Layer ipV4Layer = new IpV4Layer
                    {
                        Source = packet.Ethernet.IpV4.Destination,
                        CurrentDestination = packet.Ethernet.IpV4.Source,
                        Fragmentation = packet.Ethernet.IpV4.Fragmentation,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = packet.Ethernet.IpV4.Options,
                        Protocol = packet.Ethernet.IpV4.Protocol,
                        Ttl = packet.Ethernet.IpV4.Ttl,
                        TypeOfService = packet.Ethernet.IpV4.TypeOfService,
                    };
                    IcmpDestinationUnreachableLayer icmpLayer = new IcmpDestinationUnreachableLayer
                    {
                        Code = IcmpCodeDestinationUnreachable.FragmentationNeededAndDoNotFragmentSet,
                        NextHopMaximumTransmissionUnit = (ushort)MTU,
                    };

                    PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, icmpLayer);
                    SendPacket(builder.Build(DateTime.Now));
                    // TODO: fix warning spam
                    if (Global.Config.LoadBalancer.ShowTrayTipsWarnings)
                        Global.ShowTrayTip("Load Balancer", "IP packet larger than the MTU detected on " + Name + ".\n\nIP fragmentation is not supported.", ToolTipIcon.Warning);
                    Global.WriteLog("Load Balancer: IP packet larger than the MTU detected on " + Name);
                    return;
                }
                if (packet.Ethernet.IpV4.Ttl < 2)
                {
                    EthernetLayer ethernetLayer = new EthernetLayer
                    {
                        Source = ownHardwareAddress,
                        Destination = packet.Ethernet.Source,
                        EtherType = EthernetType.None,
                    };
                    IpV4Layer ipV4Layer = new IpV4Layer
                    {
                        Source = ownProtocolAddress,
                        CurrentDestination = packet.Ethernet.IpV4.Source,
                        Fragmentation = packet.Ethernet.IpV4.Fragmentation,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = packet.Ethernet.IpV4.Options,
                        Protocol = packet.Ethernet.IpV4.Protocol,
                        Ttl = packet.Ethernet.IpV4.Ttl,
                        TypeOfService = packet.Ethernet.IpV4.TypeOfService,
                    };
                    IcmpTimeExceededLayer icmpLayer = new IcmpTimeExceededLayer
                    {
                        Code = 0,
                    };

                    PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, icmpLayer, packet.Ethernet.IpV4.ExtractLayer(), packet.Ethernet.IpV4.Payload.ExtractLayer());
                    SendPacket(builder.Build(DateTime.Now));
                    return;
                }
                if (packet.Ethernet.IpV4.Protocol == IpV4Protocol.InternetControlMessageProtocol)
                {
                    if (packet.Ethernet.IpV4.Destination == ownProtocolAddress)
                    {
                        if ((packet.Ethernet.IpV4.Icmp.MessageType == IcmpMessageType.Echo || packet.Ethernet.IpV4.Fragmentation.Offset > 0))
                        {
                            EthernetLayer ethernetLayer = new EthernetLayer
                            {
                                Source = ownHardwareAddress,
                                Destination = packet.Ethernet.Source,
                                EtherType = EthernetType.None,
                            };
                            IpV4Layer ipV4Layer = new IpV4Layer
                            {
                                Source = packet.Ethernet.IpV4.Destination,
                                CurrentDestination = packet.Ethernet.IpV4.Source,
                                Fragmentation = packet.Ethernet.IpV4.Fragmentation,
                                HeaderChecksum = null, // Will be filled automatically.
                                Identification = 123,
                                Options = packet.Ethernet.IpV4.Options,
                                Protocol = packet.Ethernet.IpV4.Protocol,
                                Ttl = packet.Ethernet.IpV4.Ttl,
                                TypeOfService = packet.Ethernet.IpV4.TypeOfService,
                            };
                            if (packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.DoNotFragment ||
                                packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.None && packet.Ethernet.IpV4.Fragmentation.Offset == 0)
                            {
                                byte[] icmpPacket = packet.Ethernet.IpV4.Payload.ToArray();
                                icmpPacket[0] = 0;
                                icmpPacket[2] = 0;
                                icmpPacket[3] = 0;
                                ushort checksum = IpFunctions.ComputeIpChecksum(icmpPacket);
                                icmpPacket[2] = (byte)(checksum >> 8);
                                icmpPacket[3] = (byte)(checksum & 0xff);
                                PayloadLayer payloadLayer = new PayloadLayer
                                {
                                    Data = new Datagram(icmpPacket),
                                };
                                PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, payloadLayer);
                                SendPacket(builder.Build(DateTime.Now));
                            }
                            else if (packet.Ethernet.IpV4.Fragmentation.Offset == 0 && packet.Ethernet.IpV4.Fragmentation.Options == IpV4FragmentationOptions.MoreFragments)
                            {
                                byte[] icmpHeader = packet.Ethernet.IpV4.Payload.ToArray();
                                icmpHeader[0] = 0;
                                icmpHeader[2] = 0;
                                icmpHeader[3] = 0;
                                int icmpPacketLength = icmpHeader.Length;
                                for (int i = 1; i < packetList.Count; i++)
                                {
                                    icmpPacketLength += packetList[i].Ethernet.IpV4.Payload.ToArray().Length;
                                }
                                byte[] icmpPacket = new byte[icmpPacketLength];
                                Buffer.BlockCopy(icmpHeader, 0, icmpPacket, 0, icmpHeader.Length);
                                icmpPacketLength = icmpHeader.Length;
                                for (int i = 1; i < packetList.Count; i++)
                                {
                                    Buffer.BlockCopy(packetList[i].Ethernet.IpV4.Payload.ToArray(), 0, icmpPacket, icmpPacketLength, packetList[i].Ethernet.IpV4.Payload.ToArray().Length);
                                    icmpPacketLength += packetList[i].Ethernet.IpV4.Payload.ToArray().Length;
                                }
                                ushort checksum = IpFunctions.ComputeIpChecksum(icmpPacket);
                                icmpHeader[2] = (byte)(checksum >> 8);
                                icmpHeader[3] = (byte)(checksum & 0xff);
                                PayloadLayer payloadLayer = new PayloadLayer
                                {
                                    Data = new Datagram(icmpHeader),
                                };
                                PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, payloadLayer);
                                SendPacket(builder.Build(DateTime.Now));
                            }
                            else
                            {
                                PayloadLayer payloadLayer = new PayloadLayer
                                {
                                    Data = new Datagram(packet.Ethernet.IpV4.Payload.ToArray()),
                                };
                                PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, payloadLayer);
                                SendPacket(builder.Build(DateTime.Now));
                            }
                        }
                    }
                    else if (packet.Ethernet.IpV4.Source == ifProtocolAddress)
                        if ((packet.Ethernet.IpV4.Icmp.MessageType == IcmpMessageType.Echo || packet.Ethernet.IpV4.Fragmentation.Offset > 0))
                        {
                            {
                                tapRoutingObject = RoutingTable.GetInterface(packet);
                                if (tapRoutingObject.response == -1)
                                    return;
                                EthernetLayer ethernetLayer = new EthernetLayer
                                {
                                    Source = physicalWorkers[tapRoutingObject.ifIndex].ifHardwareAddress,
                                    Destination = physicalWorkers[tapRoutingObject.ifIndex].gatewayHardwareAddress,
                                    EtherType = EthernetType.None,
                                };
                                IpV4Layer ipV4Layer = new IpV4Layer
                                {
                                    Source = physicalWorkers[tapRoutingObject.ifIndex].ifProtocolAddress,
                                    CurrentDestination = packet.Ethernet.IpV4.Destination,
                                    Fragmentation = packet.Ethernet.IpV4.Fragmentation,
                                    HeaderChecksum = null, // Will be filled automatically.
                                    Identification = packet.Ethernet.IpV4.Identification,
                                    Options = packet.Ethernet.IpV4.Options,
                                    Protocol = packet.Ethernet.IpV4.Protocol,
                                    Ttl = (byte)(packet.Ethernet.IpV4.Ttl - 1),
                                    TypeOfService = packet.Ethernet.IpV4.TypeOfService,
                                };
                                PayloadLayer payloadLayer = new PayloadLayer
                                {
                                    Data = new Datagram(packet.Ethernet.IpV4.Payload.ToArray()),
                                };
                                PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, payloadLayer);
                                physicalWorkers[tapRoutingObject.ifIndex].SendPacket(builder.Build(DateTime.Now));
                            }
                        }
                }
                else if (packet.Ethernet.IpV4.Protocol == IpV4Protocol.Tcp)
                {
                    if (packet.Ethernet.IpV4.Source == ifProtocolAddress)
                    {
                        tapRoutingObject = RoutingTable.GetInterface(packet);
                        if (tapRoutingObject.response == -1)
                            return;
                        if (tapRoutingObject.response == -3)
                        {
                            lock (RoutingTable.connParams[tapRoutingObject.guid])
                                SendAck(tapRoutingObject.guid);
                            return;
                        }
                        lock (RoutingTable.connParams[tapRoutingObject.guid])
                        {
                            RoutingTable.connParams[tapRoutingObject.guid].freeWindow = (int)((packet.Ethernet.IpV4.Tcp.Window << RoutingTable.connParams[tapRoutingObject.guid].windowScale) - (RoutingTable.connParams[tapRoutingObject.guid].seq - packet.Ethernet.IpV4.Tcp.AcknowledgmentNumber));
                            if (RoutingTable.connParams[tapRoutingObject.guid].windowFull)
                            {
                                if (RoutingTable.connParams[tapRoutingObject.guid].freeWindow > RoutingTable.connParams[tapRoutingObject.guid].bytesReceived)
                                {
                                    SendData(tapRoutingObject.guid, RoutingTable.connParams[tapRoutingObject.guid].bytesReceived);
                                    RoutingTable.connParams[tapRoutingObject.guid].freeWindow -= RoutingTable.connParams[tapRoutingObject.guid].bytesReceived;
                                    RoutingTable.connParams[tapRoutingObject.guid].windowFull = false;
                                    RoutingTable.connParams[tapRoutingObject.guid].UpdateSeq(RoutingTable.connParams[tapRoutingObject.guid].bytesReceived);
                                    try
                                    {
                                        RoutingTable.connParams[tapRoutingObject.guid].socket.BeginReceive(RoutingTable.connParams[tapRoutingObject.guid].receivingBuffer, 0, RoutingTable.connParams[tapRoutingObject.guid].receivingBuffer.Count(), 0, new AsyncCallback(physicalWorkers[tapRoutingObject.ifIndex].ReceiveCallback), tapRoutingObject.guid);
                                    }
                                    catch (Exception)
                                    {
                                        RoutingTable.RequestAccess();
                                        if (!RoutingTable.connStatus[tapRoutingObject.guid].remoteEPFin)
                                            tapWorker.SendRst(tapRoutingObject.guid);
                                        RoutingTable.connStatus[tapRoutingObject.guid].remoteEPFin = true;
                                        RoutingTable.connStatus[tapRoutingObject.guid].localEPFin = true;
                                        RoutingTable.ReleaseAccess();
                                    }
                                }
                            }
                        }
                        if (packet.Ethernet.IpV4.Tcp.PayloadLength > 0 || tapRoutingObject.response == -2)
                            physicalWorkers[tapRoutingObject.ifIndex].SendData(packet, tapRoutingObject.guid);
                    }
                }
                else if (packet.Ethernet.IpV4.Protocol == IpV4Protocol.Udp)
                {
                    if (packet.Ethernet.IpV4.Source == ifProtocolAddress)
                    {
                        tapRoutingObject = RoutingTable.GetInterface(packet);
                        if (tapRoutingObject.response == -1)
                            return;
                        EthernetLayer ethernetLayer = new EthernetLayer
                        {
                            Source = physicalWorkers[tapRoutingObject.ifIndex].ifHardwareAddress,
                            Destination = physicalWorkers[tapRoutingObject.ifIndex].gatewayHardwareAddress,
                            EtherType = packet.Ethernet.EtherType,
                        };

                        IpV4Layer ipV4Layer = new IpV4Layer
                        {
                            Source = physicalWorkers[tapRoutingObject.ifIndex].ifProtocolAddress,
                            CurrentDestination = packet.Ethernet.IpV4.Destination,
                            Fragmentation = packet.Ethernet.IpV4.Fragmentation,
                            HeaderChecksum = null, // Will be filled automatically.
                            Identification = packet.Ethernet.IpV4.Identification,
                            Options = packet.Ethernet.IpV4.Options,
                            Protocol = packet.Ethernet.IpV4.Protocol,
                            Ttl = (byte)(packet.Ethernet.IpV4.Ttl - 1),
                            TypeOfService = packet.Ethernet.IpV4.TypeOfService,
                        };
                        UdpLayer udpLayer = new UdpLayer
                        {
                            SourcePort = packet.Ethernet.IpV4.Udp.SourcePort,
                            DestinationPort = packet.Ethernet.IpV4.Udp.DestinationPort,
                            Checksum = null, // Will be filled automatically.
                            CalculateChecksumValue = packet.Ethernet.IpV4.Udp.IsChecksumOptional,
                        };
                        PayloadLayer payloadLayer = new PayloadLayer
                        {
                            Data = new Datagram(packet.Ethernet.IpV4.Udp.Payload.ToArray()),
                        };
                        PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, payloadLayer);
                        physicalWorkers[tapRoutingObject.ifIndex].SendPacket(builder.Build(DateTime.Now));
                    }

                }
            }
コード例 #24
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an TCP over IPv4 over Ethernet with payload packet.
        /// </summary>
        private static Packet BuildTcpPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("1.2.3.4"),
                        CurrentDestination = new IpV4Address("11.22.33.44"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = null, // Will be filled automatically.
                        Ttl = 100,
                        TypeOfService = 0,
                    };

            TcpLayer tcpLayer =
                new TcpLayer
                    {
                        SourcePort = 4050,
                        DestinationPort = 25,
                        Checksum = null, // Will be filled automatically.
                        SequenceNumber = 100,
                        AcknowledgmentNumber = 50,
                        ControlBits = TcpControlBits.Acknowledgment,
                        Window = 100,
                        UrgentPointer = 0,
                        Options = TcpOptions.None,
                    };

            PayloadLayer payloadLayer =
                new PayloadLayer
                    {
                        Data = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer, payloadLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #25
0
ファイル: TapWorker.cs プロジェクト: SortByte/Network-Manager
 public void SendData(Guid guid, int payloadLength)
 {
     EthernetLayer ethernetLayer = new EthernetLayer
     {
         Source = ownHardwareAddress,
         Destination = ifHardwareAddress,
         EtherType = EthernetType.None,
     };
     IpV4Layer ipV4Layer = new IpV4Layer
     {
         Source = RoutingTable.connParams[guid].remoteIp,
         CurrentDestination = ifProtocolAddress,
         Fragmentation = IpV4Fragmentation.None,
         HeaderChecksum = null, // Will be filled automatically.
         Identification = ipID,
         Options = IpV4Options.None,
         Protocol = IpV4Protocol.Tcp,
         Ttl = 128,
         TypeOfService = 0,
     };
     TcpLayer tcpLayer = new TcpLayer
     {
         SourcePort = RoutingTable.connParams[guid].remotePort,
         DestinationPort = RoutingTable.connParams[guid].localPort,
         Checksum = null, // Will be filled automatically.
         SequenceNumber = RoutingTable.connParams[guid].seq,
         AcknowledgmentNumber = RoutingTable.connParams[guid].ack,
         ControlBits = TcpControlBits.Acknowledgment,
         Window = RoutingTable.connParams[guid].GetWindow(),
         UrgentPointer = 0,
         Options = TcpOptions.None,
     };
     PayloadLayer payloadLayer = new PayloadLayer
     {
         Data = new Datagram(RoutingTable.connParams[guid].receivingBuffer.Take(payloadLength).ToArray()),
     };
     PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer, payloadLayer);
     SendPacket(builder.Build(DateTime.Now));
 }
コード例 #26
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build a DNS over UDP over IPv4 over Ethernet packet.
        /// </summary>
        private static Packet BuildDnsPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("1.2.3.4"),
                        CurrentDestination = new IpV4Address("11.22.33.44"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = null, // Will be filled automatically.
                        Ttl = 100,
                        TypeOfService = 0,
                    };

            UdpLayer udpLayer =
                new UdpLayer
                    {
                        SourcePort = 4050,
                        DestinationPort = 53,
                        Checksum = null, // Will be filled automatically.
                        CalculateChecksumValue = true,
                    };

            DnsLayer dnsLayer =
                new DnsLayer
                    {
                        Id = 100,
                        IsResponse = false,
                        OpCode = DnsOpCode.Query,
                        IsAuthoritativeAnswer = false,
                        IsTruncated = false,
                        IsRecursionDesired = true,
                        IsRecursionAvailable = false,
                        FutureUse = false,
                        IsAuthenticData = false,
                        IsCheckingDisabled = false,
                        ResponseCode = DnsResponseCode.NoError,
                        Queries = new[]
                                      {
                                          new DnsQueryResourceRecord(new DnsDomainName("pcapdot.net"),
                                                                     DnsType.A,
                                                                     DnsClass.Internet),
                                      },
                        Answers = null,
                        Authorities = null,
                        Additionals = null,
                        DomainNameCompressionMode = DnsDomainNameCompressionMode.All,
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, udpLayer, dnsLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #27
0
        public Packet BuildTcpPacket( string ipAddress, string macAddress, ushort portToScan )
        {
            ethernetLayer.Destination = new MacAddress( ToMac( macAddress.ToString() ) );
            ipV4Layer.CurrentDestination = new IpV4Address( ipAddress );
            tcpLayer.DestinationPort = portToScan;

            PacketBuilder builder = new PacketBuilder( ethernetLayer, ipV4Layer, tcpLayer );

            return builder.Build( DateTime.Now );
        }
コード例 #28
0
ファイル: Program.cs プロジェクト: amitla/Pcap.Net
        /// <summary>
        /// This function build an HTTP over TCP over IPv4 over Ethernet packet.
        /// </summary>
        private static Packet BuildHttpPacket()
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                    {
                        Source = new MacAddress("01:01:01:01:01:01"),
                        Destination = new MacAddress("02:02:02:02:02:02"),
                        EtherType = EthernetType.None, // Will be filled automatically.
                    };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                    {
                        Source = new IpV4Address("1.2.3.4"),
                        CurrentDestination = new IpV4Address("11.22.33.44"),
                        Fragmentation = IpV4Fragmentation.None,
                        HeaderChecksum = null, // Will be filled automatically.
                        Identification = 123,
                        Options = IpV4Options.None,
                        Protocol = null, // Will be filled automatically.
                        Ttl = 100,
                        TypeOfService = 0,
                    };

            TcpLayer tcpLayer =
                new TcpLayer
                    {
                        SourcePort = 4050,
                        DestinationPort = 80,
                        Checksum = null, // Will be filled automatically.
                        SequenceNumber = 100,
                        AcknowledgmentNumber = 50,
                        ControlBits = TcpControlBits.Acknowledgment,
                        Window = 100,
                        UrgentPointer = 0,
                        Options = TcpOptions.None,
                    };

            HttpRequestLayer httpLayer =
                new HttpRequestLayer
                    {
                        Version = HttpVersion.Version11,
                        Header = new HttpHeader(new HttpContentLengthField(11)),
                        Body = new Datagram(Encoding.ASCII.GetBytes("hello world")),
                        Method = new HttpRequestMethod(HttpRequestKnownMethod.Get),
                        Uri = @"http://pcapdot.net/",
                    };

            PacketBuilder builder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer, httpLayer);

            return builder.Build(DateTime.Now);
        }
コード例 #29
0
        /// <summary>
        /// This function build an ICMP over IPv4 over Ethernet packet.
        /// </summary>
        public Packet BuildIcmpPacket( string TargetIpAddress, string RouterMacAddress )
        {
            EthernetLayer ethernetLayer =
                new EthernetLayer
                {
                    Source = new MacAddress( ToMac( _ownMacAddress.ToString() ) ),
                    Destination = new MacAddress( ToMac( RouterMacAddress.ToString() ) ),
                    EtherType = EthernetType.None, // Will be filled automatically.
                };

            IpV4Layer ipV4Layer =
                new IpV4Layer
                {
                    Source = new IpV4Address( new IPAddress( _ownIpAddress ).ToString() ),
                    CurrentDestination = new IpV4Address( TargetIpAddress ),
                    Fragmentation = IpV4Fragmentation.None,
                    HeaderChecksum = null, // Will be filled automatically.
                    Identification = 123,
                    Options = IpV4Options.None,
                    Protocol = null, // Will be filled automatically.
                    Ttl = 100,
                    TypeOfService = 0,
                };

            IcmpEchoLayer icmpLayer =
                new IcmpEchoLayer
                {
                    Checksum = null, // Will be filled automatically.
                    Identifier = 456,
                    SequenceNumber = 800,
                };

            PacketBuilder builder = new PacketBuilder( ethernetLayer, ipV4Layer, icmpLayer );

            return builder.Build( DateTime.Now );
        }
コード例 #30
0
ファイル: TcpStream.cs プロジェクト: labeuze/source
 private void CreateRequestReply()
 {
     if (_streamReply != null)
     {
         _streamReply.Close();
         byte[] data = _streamReply.ToArray();
         _streamReply = null;
         EthernetLayer ethernetLayer = new EthernetLayer { Source = _tcpConnection.Destination.MacAddress, Destination = _tcpConnection.Source.MacAddress };
         IpV4Layer ipV4Layer = new IpV4Layer
         {
             Source = _tcpConnection.Destination.IpAddress,
             CurrentDestination = _tcpConnection.Source.IpAddress,
             Fragmentation = IpV4Fragmentation.None,
             //HeaderChecksum = null, // Will be filled automatically.
             Identification = 123,
             Options = IpV4Options.None,
             //Protocol = null, // Will be filled automatically.
             Ttl = 100,
             TypeOfService = 0
         };
         TcpLayer tcpLayer = new TcpLayer()
         {
             SourcePort = _tcpConnection.Destination.Port,
             DestinationPort = _tcpConnection.Source.Port,
             //Checksum = null, // Will be filled automatically.
             SequenceNumber = 100,
             AcknowledgmentNumber = 50,
             ControlBits = TcpControlBits.Acknowledgment,
             Window = 100,
             UrgentPointer = 0,
             Options = TcpOptions.None
         };
         PayloadLayer payloadLayer = new PayloadLayer { Data = new Datagram(data) };
         PacketBuilder packetBuilder = new PacketBuilder(ethernetLayer, ipV4Layer, tcpLayer, payloadLayer);
         if (PacketHandle != null)
             PacketHandle(TcpDirection.DestinationToSource, packetBuilder.Build(_replyTimestamp));
         _replyTimestamp = DateTime.MinValue;
     }
 }