public override void Enter() { _medalColorModifier.SetOscillating(); _medalAlphaModifier.SetOscillating(); Pax4Sound._current.PlayStateSong("Sound/lavaandiceWinParade"); Pax4ParticleEffect._current.Enable(); UpdateScore(); base.Enter(); }
public Pax4UiStateLavaAndIceVictory(String p_name, Pax4Ui p_ui) : base(p_name, p_ui) { Vector2 position; float duration = 0.5f; Pax4SpriteColorModifier colorModifierEnter = new Pax4SpriteColorModifier("", null); colorModifierEnter.Ini(Color.Black, Color.White, duration); AddStateEnterModifier(colorModifierEnter); Pax4SpriteColorModifier colorModifierExit = new Pax4SpriteColorModifier("", null); colorModifierExit.Ini(Color.White, Color.Black, duration); AddStateExitModifier(colorModifierExit); Pax4SpriteAlphaModifier alphaModifierEnter = new Pax4SpriteAlphaModifier("", null); alphaModifierEnter.Ini(0.0f, 1.0f, duration); AddStateEnterModifier(alphaModifierEnter); Pax4SpriteAlphaModifier alphaModifierExit = new Pax4SpriteAlphaModifier("", null); alphaModifierExit.Ini(1.0f, 0.0f, duration); AddStateExitModifier(alphaModifierExit); //Pax4SpritePositionModifier positionModifierEnter = null; //Pax4SpritePositionModifier positionModifierExit = null; //Pax4SpriteTextModifier textModifier = null; Pax4SpriteTextNumberModifier textNumberModifier = null; //float delay = 0.0f; Vector2 position0 = Vector2.Zero; Vector2 position1 = Vector2.Zero; String textureName = null; Texture2D texture = null; //SpriteFont spriteFont = null; Pax4Sprite sprite = null; //************************************************** //bg //************************************************** position.X = 63.0f; position.Y = 145.0f; //misc sprite = new Pax4SpriteTexture("lavaandiceMenuBg", null); AddChild(sprite); textureName = "Sprite/lavaandiceInGameVictoryBg"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4SpriteTexture)sprite).SetTexture(texture); sprite.SetPosition(position); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); //************************************************** //buttons //************************************************** sprite = new Pax4Button("lavaandiceMenuExit", null); AddChild(sprite); textureName = "Sprite/lavaandiceExitBtn"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4Button)sprite).SetTexture(texture); textureName = "Sprite/lavaandiceExitBtnOver"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4Button)sprite).SetTextureOver(texture); ((Pax4Button)sprite).SetOnClick(this.lavaandiceExitBtn_Click); position.X = 126.0f; position.Y = 368.0f; sprite.SetPosition(position); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); sprite = new Pax4Button("lavaandiceMenuRetry", null); AddChild(sprite); textureName = "Sprite/lavaandiceRetryBtn"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4Button)sprite).SetTexture(texture); textureName = "Sprite/lavaandiceRetryBtnOver"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4Button)sprite).SetTextureOver(texture); ((Pax4Button)sprite).SetOnClick(this.lavaandiceRetryBtn_Click); position.X = 126.0f; position.Y = 496.0f; sprite.SetPosition(position); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); sprite = new Pax4Button("lavaandiceMenuContinue", null); AddChild(sprite); textureName = "Sprite/lavaandiceContinueBtn"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4Button)sprite).SetTexture(texture); textureName = "Sprite/lavaandiceContinueBtnOver"; texture = Pax4Texture2D._current.Get(textureName); ((Pax4Button)sprite).SetTextureOver(texture); ((Pax4Button)sprite).SetOnClick(this.lavaandiceContinueBtn_Click); position.X = 126.0f; position.Y = 624.0f; sprite.SetPosition(position); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); //************************************************** //create //************************************************** float xpos = 0.0f; //float xstep = 0.0f; //float xoff = 0.0f; float ypos = 0.0f; float ystep = 0.0f; //float yoff = 0.0f; float scale; //Difficulty xpos = 105.0f; ypos = 246.0f; sprite = new Pax4SpriteText("difficulty", null); position.X = xpos; position.Y = ypos; scale = 0.55f; sprite.SetPosition(position); sprite.SetColor(Color.White); ((Pax4SpriteText)sprite).SetSpriteFont("SpriteFont/ArialBold"); ((Pax4SpriteText)sprite).SetScale(scale); ((Pax4SpriteText)sprite).SetText("Difficulty:"); AddChild(sprite); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); //Difficulty Value xpos = 210.0f; ypos = 246.0f; ystep = 30.0f; sprite = new Pax4SpriteText("difficultyValue", null); position.X = xpos; position.Y = ypos; ypos += ystep; scale = 0.60f; sprite.SetPosition(position); sprite.SetColor(Color.OrangeRed); ((Pax4SpriteText)sprite).SetSpriteFont("SpriteFont/ArialBold"); ((Pax4SpriteText)sprite).SetScale(scale); ((Pax4SpriteText)sprite).SetText("Hard"); AddChild(sprite); _difficultySprite = sprite; colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); //Score xpos = 105.0f; sprite = new Pax4SpriteText("score", null); position.X = xpos; position.Y = ypos; scale = 0.65f; sprite.SetPosition(position); sprite.SetColor(Color.White); ((Pax4SpriteText)sprite).SetSpriteFont("SpriteFont/ArialBold"); ((Pax4SpriteText)sprite).SetScale(scale); ((Pax4SpriteText)sprite).SetText("Score:"); AddChild(sprite); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); //Score value xpos = 188.0f; sprite = new Pax4SpriteText("scoreValue", null); position.X = xpos; position.Y = ypos - 1.0f; ypos += ystep; scale = 0.75f; sprite.SetPosition(position); sprite.SetColor(Color.GreenYellow); ((Pax4SpriteText)sprite).SetSpriteFont("SpriteFont/ArialBold"); ((Pax4SpriteText)sprite).SetScale(scale); ((Pax4SpriteText)sprite).SetText("100,000,000"); AddChild(sprite); _scoreSprite = sprite; colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); textNumberModifier = new Pax4SpriteTextNumberModifier("", null); textNumberModifier.AddChild(sprite); //textNumberModifier.Ini(1000000.0f, 0.0f, true, 10.0f); AddStateEnterModifier(textNumberModifier); _currentScoreModifier = textNumberModifier; //Total Score xpos = 105.0f; sprite = new Pax4SpriteText("totalScore", null); position.X = xpos; position.Y = ypos + 5.0f; scale = 0.50f; sprite.SetPosition(position); sprite.SetColor(Color.White); ((Pax4SpriteText)sprite).SetSpriteFont("SpriteFont/ArialBold"); ((Pax4SpriteText)sprite).SetScale(scale); ((Pax4SpriteText)sprite).SetText("Total Score:"); AddChild(sprite); colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); //Total Score value xpos = 222.0f; ypos = ypos + 4.0f; sprite = new Pax4SpriteText("totalScoreValue", null); position.X = xpos; position.Y = ypos; scale = 0.55f; sprite.SetPosition(position); sprite.SetColor(Color.GreenYellow); ((Pax4SpriteText)sprite).SetSpriteFont("SpriteFont/ArialBold"); ((Pax4SpriteText)sprite).SetScale(scale); ((Pax4SpriteText)sprite).SetText("100,000,000"); AddChild(sprite); _totalScoreSprite = sprite; colorModifierEnter.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierEnter.AddChild(sprite); alphaModifierExit.AddChild(sprite); textNumberModifier = new Pax4SpriteTextNumberModifier("", null); textNumberModifier.AddChild(sprite); //textNumberModifier.Ini(0.0f, 10000000.0f, true, 10.0f); AddStateEnterModifier(textNumberModifier); _totalScoreModifier = textNumberModifier; //************************************************** //create medal sprites //************************************************** if (_medalSprite == null) { _medalSprite = new Dictionary <String, Pax4Sprite>(); } else { return; } duration = 0.2f; _medalColorModifier = new Pax4SpriteColorModifier("", null); _medalColorModifier.Ini(Color.White, Color.Black, duration); _medalColorModifier.SetOscillating(); AddStateEnterModifier(_medalColorModifier); _medalAlphaModifier = new Pax4SpriteAlphaModifier("", null); _medalAlphaModifier.Ini(1.0f, 0.0f, duration); _medalAlphaModifier.SetOscillating(); AddStateEnterModifier(_medalAlphaModifier); Dictionary <String, String> _medal = new Dictionary <String, String>(); _medal.Add("nightmareOn", "Sprite/lavaandiceNightmareOn"); _medal.Add("hardOn", "Sprite/lavaandiceHardOn"); _medal.Add("normalOn", "Sprite/lavaandiceNormalOn"); _medal.Add("easyOn", "Sprite/lavaandiceEasyOn"); xpos = 335.0f; ypos = 250.0f; foreach (KeyValuePair <String, String> kvp in _medal) { textureName = kvp.Value; texture = Pax4Texture2D._current.Get(textureName); sprite = new Pax4SpriteTexture(kvp.Key, null); ((Pax4SpriteTexture)sprite).SetTexture(texture); sprite.SetPosition(new Vector2(xpos, ypos)); sprite.SetScale(1.6f); _medalSprite.Add(sprite._name, sprite); _medalColorModifier.AddChild(sprite); _medalAlphaModifier.AddChild(sprite); colorModifierExit.AddChild(sprite); alphaModifierExit.AddChild(sprite); } _currentMedalSprite = sprite; }