private void IncomePerceptInit_2() { // Init Income percept FuzzificationIncomePercept item = new FuzzificationIncomePercept(0.0, 5000.0, 0.1); IncomePecept.Add(item); item = new FuzzificationIncomePercept(4900, 10000, 0.15); IncomePecept.Add(item); item = new FuzzificationIncomePercept(9000, 22000, 0.25); IncomePecept.Add(item); item = new FuzzificationIncomePercept(20000, 70000, 0.18); IncomePecept.Add(item); item = new FuzzificationIncomePercept(69000, Int32.MaxValue, 0.1); IncomePecept.Add(item); }
private void IncomePerceptInit_1() { // Init Income percept FuzzificationIncomePercept item = new FuzzificationIncomePercept(0.0, 1000.0, 0.1); IncomePecept.Add(item); item = new FuzzificationIncomePercept(900, 5000, 0.15); IncomePecept.Add(item); item = new FuzzificationIncomePercept(4800, 12000, 0.25); IncomePecept.Add(item); item = new FuzzificationIncomePercept(10000, 21000, 0.18); IncomePecept.Add(item); item = new FuzzificationIncomePercept(20000, 41000, 0.08); IncomePecept.Add(item); item = new FuzzificationIncomePercept(40000, 62000, 0.1); IncomePecept.Add(item); item = new FuzzificationIncomePercept(60000, 101000, 0.2); IncomePecept.Add(item); item = new FuzzificationIncomePercept(101000, Int32.MaxValue, 0.2); IncomePecept.Add(item); }