static void Main(string[] args) { // Director Baker baker = new Baker(); // builder BreadBuilder builder = new RyeBreadBuilder(); // create product Bread ryeBread = baker.Bake(builder); Console.WriteLine(ryeBread.ToString()); // another builder builder = new WheatBreadBuilder(); Bread wheatBread = baker.Bake(builder); Console.WriteLine(wheatBread.ToString()); Console.Read(); }
static void Main(string[] args) { //Factory Method Developer dev = new PanelDeveloper("ООО КирпичСтрой"); House house2 = dev.Create(); dev = new WoodDeveloper("Частный застройщик"); House house = dev.Create(); Console.ReadLine(); //Abstract Factory Hero elf = new Hero(new ElfFactory()); elf.Hit(); elf.Run(); Hero voin = new Hero(new VoinFactory()); voin.Hit(); voin.Run(); Console.ReadLine(); //Prototype IFigure figure = new Rectangle(30, 40); IFigure clonedFigure = figure.Clone(); figure.GetInfo(); clonedFigure.GetInfo(); figure = new Circle(30); clonedFigure = figure.Clone(); figure.GetInfo(); clonedFigure.GetInfo(); Console.Read(); //Builder // содаем объект пекаря Baker baker = new Baker(); // создаем билдер для ржаного хлеба BreadBuilder builder = new RyeBreadBuilder(); // выпекаем Bread ryeBread = baker.Bake(builder); Console.WriteLine(ryeBread.ToString()); // оздаем билдер для пшеничного хлеба builder = new WheatBreadBuilder(); Bread wheatBread = baker.Bake(builder); Console.WriteLine(wheatBread.ToString()); Console.Read(); //Strategy Car auto = new Car(4, "Volvo", new PetrolMove()); auto.Move(); auto.Movable = new ElectricMove(); auto.Move(); Console.ReadLine(); //Observer Stock stock = new Stock(); Bank bank = new Bank("ЮнитБанк", stock); Broker broker = new Broker("Иван Иваныч", stock); // имитация торгов stock.Market(); // брокер прекращает наблюдать за торгами broker.StopTrade(); // имитация торгов stock.Market(); Console.Read(); //Command Pult pult = new Pult(); TV tv = new TV(); pult.SetCommand(new TVOnCommand(tv)); pult.PressButton(); pult.PressUndo(); Console.Read(); //Iterator Library library = new Library(); Reader reader = new Reader(); reader.SeeBooks(library); Console.Read(); //State Water water = new Water(new LiquidWaterState()); water.Heat(); water.Frost(); water.Frost(); Console.Read(); }