public void deleteItem(inventory item) { Context.inventories.DeleteObject(item); saveChanges(); }
public void updateItem(String name, String desc, decimal cost, int markup, decimal selling, int stock, int catID, inventory item) { item.catID = catID; item.itryName = name; item.itryDesc = desc; item.itryCost = cost; item.itryMarkup = markup; item.itrySellingPrive = selling; item.itryStock = stock; saveChanges(); }
public void softDeleteItem(inventory item) { item.itryActive = false; saveChanges(); }
public void insertNewItem(String name, String desc, decimal cost, int markup, decimal selling, int stock, int catID) { inventory item = new inventory(); item.itryName = name; item.itryDesc = desc; item.itryCost = cost; item.itryMarkup = markup; item.itrySellingPrive = selling; item.itryStock = stock; item.catID = catID; item.itryActive = true; Context.AddToinventories(item); saveChanges(); }
/// <summary> /// Deprecated Method for adding a new object to the inventories EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToinventories(inventory inventory) { base.AddObject("inventories", inventory); }
/// <summary> /// Create a new inventory object. /// </summary> /// <param name="itryID">Initial value of the itryID property.</param> /// <param name="itryName">Initial value of the itryName property.</param> /// <param name="itryStock">Initial value of the itryStock property.</param> public static inventory Createinventory(global::System.Int32 itryID, global::System.String itryName, global::System.Int32 itryStock) { inventory inventory = new inventory(); inventory.itryID = itryID; inventory.itryName = itryName; inventory.itryStock = itryStock; return inventory; }