コード例 #1
0
        private static void After_CleanupBeforePlayerExit(GameLocation __instance)
        {
            if (!FarmPatcher.IsSmallBeachFarm(__instance))
            {
                return;
            }

            // change background track
            if (FarmPatcher.ShouldUseBeachMusic())
            {
                Game1.changeMusicTrack("none", music_context: Game1.MusicContext.SubLocation);
            }
        }
コード例 #2
0
        private static void After_ResetLocalState(GameLocation __instance)
        {
            if (!FarmPatcher.IsSmallBeachFarm(__instance))
            {
                return;
            }

            // change background track
            if (FarmPatcher.ShouldUseBeachMusic())
            {
                Game1.changeMusicTrack("ocean", music_context: Game1.MusicContext.SubLocation);
            }
        }