/********* ** Public methods *********/ /// <summary>Construct an instance.</summary> /// <param name="gameHelper">Provides utility methods for interacting with the game code.</param> /// <param name="tree">The lookup target.</param> /// <param name="tile">The tree's tile position.</param> public TreeSubject(GameHelper gameHelper, Tree tree, Vector2 tile) : base(gameHelper, TreeSubject.GetName(tree), null, I18n.Type_Tree()) { this.Target = tree; this.Tile = tile; }