public static bool ContainsPoint(Int3 a, Int3 b, Int3 c, Int3 p) { return(Polygon.ContainsPointXZ(a, b, c, p)); }
public static bool ContainsPoint(Vector3[] polyPoints, Vector3 p) { return(Polygon.ContainsPointXZ(polyPoints, p)); }
public static bool ContainsPoint(Vector3 a, Vector3 b, Vector3 c, Vector3 p) { return(Polygon.ContainsPointXZ(a, b, c, p)); }