public void ScanInternal(string objMeshPath) { Mesh x = ObjImporter.ImportFile(objMeshPath); if (x == null) { Debug.LogError("Couldn't read .obj file at '" + objMeshPath + "'"); return; } this.sourceMesh = x; base.ScanInternal(); }
/** Scans the graph using the path to an .obj mesh */ public void ScanInternal(string objMeshPath) { Mesh mesh = ObjImporter.ImportFile(objMeshPath); if (mesh == null) { Debug.LogError("Couldn't read .obj file at '" + objMeshPath + "'"); return; } sourceMesh = mesh; ScanInternal(); }
public void ScanInternal(string objMeshPath) { Mesh x = ObjImporter.ImportFile(objMeshPath); if (x == null) { Debug.LogError("Couldn't read .obj file at '" + objMeshPath + "'"); return; } this.sourceMesh = x; IEnumerator <Progress> enumerator = this.ScanInternal().GetEnumerator(); while (enumerator.MoveNext()) { } }
public void ScanInternal(string objMeshPath) { Mesh mesh = ObjImporter.ImportFile(objMeshPath); if (mesh == null) { Debug.LogError("Couldn't read .obj file at '" + objMeshPath + "'"); return; } sourceMesh = mesh; var scan = ScanInternal().GetEnumerator(); while (scan.MoveNext()) { } }
public static Mesh ImportFile(string filePath) { if (!File.Exists(filePath)) { Debug.LogError("No file was found at '" + filePath + "'"); return(null); } ObjImporter.meshStruct meshStruct = ObjImporter.createMeshStruct(filePath); ObjImporter.populateMeshStruct(ref meshStruct); Vector3[] array = new Vector3[meshStruct.faceData.Length]; Vector2[] array2 = new Vector2[meshStruct.faceData.Length]; Vector3[] array3 = new Vector3[meshStruct.faceData.Length]; int num = 0; Vector3[] faceData = meshStruct.faceData; for (int i = 0; i < faceData.Length; i++) { Vector3 vector = faceData[i]; array[num] = meshStruct.vertices[(int)vector.x - 1]; if (vector.y >= 1f) { array2[num] = meshStruct.uv[(int)vector.y - 1]; } if (vector.z >= 1f) { array3[num] = meshStruct.normals[(int)vector.z - 1]; } num++; } Mesh mesh = new Mesh(); mesh.vertices = array; mesh.uv = array2; mesh.normals = array3; mesh.triangles = meshStruct.triangles; mesh.RecalculateBounds(); return(mesh); }