public override void DrawGizmos() { bool selected = GizmoContext.InActiveSelection(this); Color color = selected ? GizmosColorSelected : GizmosColor; if (StartTransform != null) { Draw.CircleXZ(StartTransform.position, 0.4f, color); } if (EndTransform != null) { Draw.CircleXZ(EndTransform.position, 0.4f, color); } if (StartTransform != null && EndTransform != null) { NodeLink.DrawArch(StartTransform.position, EndTransform.position, color); if (selected) { Vector3 cross = Vector3.Cross(Vector3.up, (EndTransform.position - StartTransform.position)).normalized; NodeLink.DrawArch(StartTransform.position + cross * 0.1f, EndTransform.position + cross * 0.1f, color); NodeLink.DrawArch(StartTransform.position - cross * 0.1f, EndTransform.position - cross * 0.1f, color); } } }
public override void DrawGizmos() { if (Start == null || End == null) { return; } NodeLink.DrawArch(Start.position, End.position, deleteConnection ? Color.red : Color.green); }