private static void RenderPrerequisite(FeatPrerequisite prerequisite, TextWriter writer, Func<FeatPrerequisite, MvcHtmlString> featPrerequisiteDecoration) { var prereq = prerequisite; var inner = prereq.Description; if (prereq.Type == FeatPrerequisiteType.Feat) { inner = featPrerequisiteDecoration(prereq).ToString(); } writer.Write("<span>"); writer.Write(inner); writer.Write("</span>"); }
public static bool MatchAll(ClassLevel[] levels, FeatPrerequisite p) { if (p.Type != FeatPrerequisiteType.ClassLevel) { return true; } // Calcul de la somme des niveaux de la classe var classLevels = levels.Where(l => l.Id == p.Value).Sum(l => (int?)l.Level) ?? 0; // C'est ok si la somme des niveaux est supérieure au niveau nécessaire par le prerequis return p.Number <= classLevels; }
private bool ValidatePrereq(FeatPrerequisite prereq) { foreach (var predicate in this.prereqPredicates) { if (!predicate(prereq)) { return false; } } return true; }
public bool Match(FeatPrerequisite p) { return (!this.Min.HasValue || p.Number > this.Min.Value) && (!this.Max.HasValue || p.Number <= this.Max.Value); }