public WizardStep5View(CharSheetView SV) { sheetView = SV; InitializeComponent(); POINTS.Text = (Convert.ToInt32(sheetView.INT_Mod.Text) + sheetView.character.statMgr.classMngr.Class.skillPoints).ToString(); pointsRemaining = Convert.ToInt32(POINTS.Text); Skills.Add(Acrobatics_CHECKBOX); //00 Skills.Add(Appraise_CHECKBOX); //01 Skills.Add(Bluff_CHECKBOX); //02 Skills.Add(Climb_CHECKBOX); //03 Skills.Add(Craft_CHECKBOX); //04 Skills.Add(Diplomacy_CHECKBOX); //05 Skills.Add(Disable_Device_CHECKBOX); //06 Skills.Add(Disguise_CHECKBOX); //07 Skills.Add(Escape_Artist_CHECKBOX); //08 Skills.Add(Fly_CHECKBOX); //09 Skills.Add(Handle_Animal_CHECKBOX); //10 Skills.Add(Heal_CHECKBOX); //11 Skills.Add(Intimidate_CHECKBOX); //12 Skills.Add(Linguistics_CHECKBOX); //13 Skills.Add(Perception_CHECKBOX); //14 Skills.Add(Perform_CHECKBOX); //15 Skills.Add(Profession_CHECKBOX); //16 Skills.Add(Ride_CHECKBOX); //17 Skills.Add(Sense_Motive_CHECKBOX); //18 Skills.Add(Sleight_Of_Hand_CHECKBOX); //19 Skills.Add(Spellcraft_CHECKBOX); //20 Skills.Add(Stealth_CHECKBOX); //21 Skills.Add(Survival_CHECKBOX); //22 Skills.Add(Swim_CHECKBOX); //23 Skills.Add(Use_Magic_Device_CHECKBOX); //24 Skills.Add(Arcana_CHECKBOX); //25 Skills.Add(Dungeoneering_CHECKBOX); //26 Skills.Add(Engineering_CHECKBOX); //27 Skills.Add(Geography_CHECKBOX); //28 Skills.Add(History_CHECKBOX); //29 Skills.Add(Local_CHECKBOX); //30 Skills.Add(Nature_CHECKBOX); //31 Skills.Add(Nobility_CHECKBOX); //32 Skills.Add(Planes_CHECKBOX); //33 Skills.Add(Religion_CHECKBOX); //34 }
public WizardStep3View(CharSheetView SV) { sheetView = SV; InitializeComponent(); }
public WizardStep2View(CharSheetView SV) { InitializeComponent(); sheetView = SV; }
public CharSheetView(CharSheetView SV) { this.Content = SV.Content; InitializeComponent(); }