private void MyPather() { GSpellTimer taskTimer = new GSpellTimer(300); GSpellTimer updateStatusTimer = new GSpellTimer(2000); GSpellTimer nothingToDoTimer = new GSpellTimer(3 * 1000); bool exit = false; GSpellTimer Tick = new GSpellTimer(100); do { if (RunState != WantedState) { RunState = WantedState; } if (updateStatusTimer.IsReady) { UpdateXP(); updateStatusTimer.Reset(); } if (RunState == RunState_e.Stopped) { //Context.Log("Stop wanted. Stopping glide"); //Context.KillAction("PPather wants to stop", false); Thread.Sleep(500); // pause } else if (RunState == RunState_e.Paused) { UpdateMyPos(); Thread.Sleep(100); // pause } else if (RunState == RunState_e.Running) { UpdateMyPos(); if (Me.IsDead) { Thread.Sleep(1000); GhostRun(); Thread.Sleep(1500); if (Me.IsDead) { //!!! } else { //Rest(); } } Tick.Wait(); Thread.Sleep(10); // min sleep time Tick.Reset(); } } while (!exit); }
void PushKeys() { if (old_runForwards != runForwards) { if (runForwards) { BoogieCore.WorldServerClient.StartMoveForward(); } else { BoogieCore.WorldServerClient.StopMoveForward(); } //Context.Log("Forwards: " + runForwards); } /* * * if(runForwards) * { * GContext.Main.StartRun(); // * } * else * { * GContext.Main.ReleaseRun(); // * } */ if (old_runBackwards != runBackwards) { KeyT.Wait(); KeyT.Reset(); if (runBackwards) { PressKey("Common.Back"); } else { ReleaseKey("Common.Back"); } //Context.Log("Backwards: " + runBackwards); } if (old_strafeLeft != strafeLeft) { KeyT.Wait(); KeyT.Reset(); if (strafeLeft) { PressKey("Common.StrafeLeft"); } else { ReleaseKey("Common.StrafeLeft"); } //Context.Log("StrageLeft: " + strafeLeft); } if (old_strafeRight != strafeRight) { KeyT.Wait(); KeyT.Reset(); if (strafeRight) { PressKey("Common.StrafeRight"); } else { ReleaseKey("Common.StrafeRight"); } //Context.Log("StrageRight: " + strafeRight); } /* * if(rotateRight || rotateLeft) * { * double head = GContext.Main.Me.Heading; * if(rotateRight) head -= Math.PI/2; * else if(rotateLeft) head += Math.PI/2; * GContext.Main.StartSpinTowards(head); * } * else * { * GContext.Main.ReleaseSpin(); * } */ if (old_rotateLeft != rotateLeft) { KeyT.Wait(); KeyT.Reset(); if (rotateLeft) { PressKey("Common.RotateLeft"); } else { ReleaseKey("Common.RotateLeft"); } //Context.Log("RotateLeft: " + rotateLeft); } if (old_rotateRight != rotateRight) { KeyT.Wait(); KeyT.Reset(); if (rotateRight) { PressKey("Common.RotateRight"); } else { ReleaseKey("Common.RotateRight"); } //Context.Log("RotateRight: " + rotateRight); } old_runForwards = runForwards; old_runBackwards = runBackwards; old_strafeLeft = strafeLeft; old_strafeRight = strafeRight; old_rotateLeft = rotateLeft; old_rotateRight = rotateRight; }