void OnShapeAdd(Shape shape) { ShapeTypes type = Common.GetShapeType(shape); bool is1D = shape.OneD != 0; // Tricky - when pasting, Visio gives out new uids to the shapes if there are duplicates // in this document. So, we are going to stash the original ones - unless we are pasting. // If we are pasting, the paste end will fix the ones that were added. if (!visioControl.Document.Application.get_IsInScope((int)VisUICmds.visCmdUFEditPaste) && !visioControl.Document.Application.get_IsInScope((int)VisUICmds.visCmdUFEditDuplicate)) { string uid = shape.get_UniqueID((short)VisUniqueIDArgs.visGetOrMakeGUID); string cached = Common.GetCellString(shape, Strings.CutCopyPasteTempCellName); // when undoing a delete page, you can't write this yet so this check will ignore it if (!uid.Equals(cached)) { Common.SetCellString(shape, Strings.CutCopyPasteTempCellName, uid); } } else if (Common.GetShapeType(shape) == ShapeTypes.OffPageRef) { Common.ErrorMessage("Pasted off-page reference needs to be connected. Double click on it to repair."); // Because these can be cut and pasted from a single document, clearing these fields // allows us to avoid having more than one off page connector pointing to a single other one // which causes issues with tracking things in the shadows. This way here, double clicking // on the connector will ask which page to connect it to. Common.SetCellString(shape, ShapeProperties.OffPageConnectorDestinationPageID, ""); Common.SetCellString(shape, ShapeProperties.OffPageConnectorDestinationShapeID, ""); } if (type == ShapeTypes.None && is1D) { // rogue connector - need to make it conform Common.SetCellString(shape, ShapeProperties.ShapeType, ((int)ShapeTypes.Connector).ToString()); shape.get_CellsSRC((short)VisSectionIndices.visSectionObject, (short)VisRowIndices.visRowLine, (short)VisCellIndices.visLineEndArrow).FormulaU = "13"; shape.get_CellsSRC((short)VisSectionIndices.visSectionObject, (short)VisRowIndices.visRowLine, (short)VisCellIndices.visLineRounding).FormulaU = "0.25 in"; shape.get_CellsSRC((short)VisSectionIndices.visSectionObject, (short)VisRowIndices.visRowLock, (short)VisCellIndices.visLockTextEdit).FormulaU = "1"; // just in case Common.FixConnectorTextControl(shape); // make every row in the shape data section invisible short row = (short)VisRowIndices.visRowFirst; while (shape.get_CellsSRCExists((short)VisSectionIndices.visSectionProp, row, (short)VisCellIndices.visCustPropsInvis, (short)VisExistsFlags.visExistsAnywhere) != 0) { shape.get_CellsSRC((short)VisSectionIndices.visSectionProp, row++, (short)VisCellIndices.visCustPropsInvis).FormulaU = "TRUE"; } } // when a shape is copied and pasted, it will be an exact copy of the previous shape // we need fix the duplicate name issue before we do anything else string oldPastedStateName = String.Empty; if (visioControl.Document.Application.get_IsInScope((int)VisUICmds.visCmdUFEditPaste) || visioControl.Document.Application.get_IsInScope((int)VisUICmds.visCmdUFEditDuplicate)) { string stateId = Common.GetCellString(shape, ShapeProperties.StateId); if (stateId.Length > 0) { if (!StatePrefixAndNumberManager.IsStateIdOkayForUse(stateId)) { oldPastedStateName = stateId; // NEVER, NEVER do this without going through the shadow except here, before the shadow is made Common.SetCellString(shape, ShapeProperties.StateId, String.Empty); } } } Shadow shadow = Common.MakeShapeShadow(shape); if (shadow != null) { // if we have a pasted name that conflicted, this will reuse the name portion // but get us a new prefix and number and then renumber any prompts if (oldPastedStateName.Length > 0) { string prefix, number, name; StateShadow.DisectStateIdIntoParts(oldPastedStateName, out prefix, out number, out name); shape.Text = StateShadow.StateIdForDisplay(name).Trim(); // this just pretends we just typed the name portion into the shape itself shadow.OnShapeExitTextEdit(); // and now let's renumber any prompts if we're not using the "number" option List <Shadow> shadowList = LookupShadowsByShapeType(ShapeTypes.Start); if (shadowList.Count > 0) { StartShadow startShadow = shadowList[0] as StartShadow; string promptIdFormat = startShadow.GetDefaultSetting(Strings.DefaultSettingsPromptIDFormat); if (promptIdFormat.Equals(Strings.PromptIdFormatFull) || promptIdFormat.Equals(Strings.PromptIdFormatPartial)) { StateShadow stateShadow = shadow as StateShadow; if (stateShadow != null) { stateShadow.RedoPromptIds(0, promptIdFormat); } } } } shadowShapeMap.Add(shape.get_UniqueID((short)VisUniqueIDArgs.visGetOrMakeGUID), shadow); shadow.OnShapeAdd(); if (shadow.GetShapeType() == ShapeTypes.DocTitle || shadow.GetShapeType() == ShapeTypes.ChangeLog || shadow.GetShapeType() == ShapeTypes.AppDesc || shadow.GetShapeType() == ShapeTypes.PrefixList || shadow.GetShapeType() == ShapeTypes.Start) { if (LookupShadowsByShapeType(shadow.GetShapeType()).Count > 1) { Common.ErrorMessage("Cannot have two Start, Change Log, or Document Title, App Description or Prefix List shapes"); Common.ForcedSetShapeText(shape, Strings.ToBeDeletedLabel); } } } else { Common.ErrorMessage("Invalid non-PathMaker shape added"); try { Common.ForcedSetShapeText(shape, Strings.ToBeDeletedLabel); } catch { // it may be a shape with two subshapes (play/interaction) so try this too try { Common.ForcedSetShapeText(shape.Shapes[0], Strings.ToBeDeletedLabel); } catch { // copying from non-PathMaker visios can cause this to fail depending on shape sheets, locks, etc. // We did our best - we can ignore these } } } }