コード例 #1
0
ファイル: GamePlayScreen.cs プロジェクト: GodLesZ/svn-dump
 public GamePlayScreen(string level, ScreenManager manager)
 {
     TransitionOnTime = TimeSpan.FromSeconds(1.5);
     TransitionOffTime = TimeSpan.FromSeconds(0.5);
     levelName = level;
     ScreenManager = manager;
 }
コード例 #2
0
ファイル: LoadingScreen.cs プロジェクト: GodLesZ/svn-dump
        /// <summary>
        /// Activates the loading screen.
        /// </summary>
        public static void Load(ScreenManager screenManager, bool loadingIsSlow, PlayerIndex? controllingPlayer,
                                params GameScreen[] screensToLoad)
        {
            // Tell all the current screens to transition off.
            foreach (GameScreen screen in screenManager.GetScreens())
            {
                screen.ExitScreen();
            }

            // Create and activate the loading screen.
            var loadingScreen = new LoadingScreen(loadingIsSlow, screensToLoad);

            screenManager.AddScreen(loadingScreen, controllingPlayer);
        }