コード例 #1
0
        public static QuikFeedback CreateFeedback()
        {
            GameObject   go = new GameObject();
            QuikFeedback fb = go.AddComponent <QuikFeedback>();

            Selection.activeTransform = go.transform;
            EditorGUIUtility.PingObject(go);
            return(fb);
        }
コード例 #2
0
 private void OnEnable()
 {
     f = target as QuikFeedback;
 }