private void Initialize() { if (!Directory.Exists(Constants.SaveFolderPath)) { Directory.CreateDirectory(Constants.SaveFolderPath); } if (!File.Exists(Constants.SaveFilePath)) { SaveContext(); return; } ChestContext loadContext = LoadContext(); if (loadContext != null) { _users = loadContext._users; } }
public UserManager(ChestContext context) { _context = context; User.UserHaveChange += (s, e) => SaveUser(s as User); }