public void ResetSensor() { #if hOPENVR if (viveTracker != null) { List <ViveTrackerComponent> viveTrackers = hipsTarget.humanoid.openVR.viveTrackers; viveTrackers.Add(ViveTracker.NewViveTracker(hipsTarget.humanoid, (uint)viveTracker.trackerId)); viveTracker.trackerId = -1; } #endif }
public override void ShowTracker(bool shown) { if (!enabled) { return; } #if hVIVETRACKER if (humanoid == null) { return; } ViveTracker.ShowTracker(humanoid, shown); #endif }
protected virtual void OnNewSensor(uint sensorId) { Passer.ETrackedDeviceClass deviceClass = Passer.OpenVR.System.GetTrackedDeviceClass(sensorId); switch (deviceClass) { case Passer.ETrackedDeviceClass.HMD: hmd = FindHmd(sensorId); if (hmd == null) { hmd = SteamVrHmdComponent.NewHmd(humanoid, (int)sensorId); } break; case Passer.ETrackedDeviceClass.TrackingReference: SubTracker subTracker = FindLighthouse(sensorId); if (subTracker == null) { subTracker = NewLighthouse(humanoid, sensorId); subTrackers.Add(subTracker); } break; case Passer.ETrackedDeviceClass.Controller: SteamVrControllerComponent controller = FindController(sensorId); if (controller == null) { controller = SteamVrControllerComponent.NewController(humanoid, (int)sensorId); controllers.Add(controller); } break; #if hVIVETRACKER case Passer.ETrackedDeviceClass.GenericTracker: ViveTrackerComponent viveTracker = FindViveTracker(sensorId); if (viveTracker == null) { viveTracker = ViveTracker.NewViveTracker(humanoid, sensorId); viveTrackers.Add(viveTracker); } break; #endif default: break; } }