///<summary> ///Creates a shallow copy of the ArrayList. ///</summary> ///<returns>A shallow copy of the unit_nodeArrayList.</returns> public virtual unit_nodeArrayList clone() { unit_nodeArrayList al = new unit_nodeArrayList(); al.arr = (System.Collections.ArrayList) this.arr.Clone(); return(al); }
public unit_nodeArrayList GetRange(int index, int count) { System.Collections.ArrayList al = arr.GetRange(index, count); unit_nodeArrayList tnal = new unit_nodeArrayList(); tnal.arr = al; return(tnal); }
///<summary> ///Adds the elements of an unit_nodeArrayList to the end of the unit_nodeArrayList ///</summary> ///<param name="array_list">The unit_nodeArrayList whose elements should be added to the end of the ArrayList. The unit_nodeArrayList itself cannot be a null reference, but it can contain elements that are a null reference.<param> ///<returns>Return value is void</returns> public void AddRange(unit_nodeArrayList array_list) { arr.AddRange(array_list); }
public void SetRange(int index, unit_nodeArrayList tnarl) { SetRange(index, tnarl); }
///<summary> ///Inserts the elements of a collection into the unit_nodeArrayList at the specified index. ///</summary> ///<param name="index">The zero-based index at which the new elements should be inserted.<param> ///<param name="array_list">The unit_nodeArrayList whose elements should be inserted into the unit_nodeArrayList. The unit_nodeArrayList itself cannot be a null reference, but it can contain elements that are a null reference.<param> ///<returns>Return value is void</returns> public void InsertRange(int index, unit_nodeArrayList array_list) { arr.InsertRange(index, array_list); }
///<summary> ///Creates a shallow copy of the ArrayList. ///</summary> ///<returns>A shallow copy of the unit_nodeArrayList.</returns> public virtual unit_nodeArrayList clone() { unit_nodeArrayList al=new unit_nodeArrayList(); al.arr=(System.Collections.ArrayList)this.arr.Clone(); return al; }
public void SetRange(int index,unit_nodeArrayList tnarl) { SetRange(index,tnarl); }
public unit_nodeArrayList GetRange(int index,int count) { System.Collections.ArrayList al=arr.GetRange(index,count); unit_nodeArrayList tnal=new unit_nodeArrayList(); tnal.arr=al; return tnal; }
///<summary> ///Inserts the elements of a collection into the unit_nodeArrayList at the specified index. ///</summary> ///<param name="index">The zero-based index at which the new elements should be inserted.<param> ///<param name="array_list">The unit_nodeArrayList whose elements should be inserted into the unit_nodeArrayList. The unit_nodeArrayList itself cannot be a null reference, but it can contain elements that are a null reference.<param> ///<returns>Return value is void</returns> public void InsertRange(int index,unit_nodeArrayList array_list) { arr.InsertRange(index,array_list); }