/// <summary> /// Live erases into a PaintObject's positions directly, returns true if position was erased. /// </summary> /// <param name="paintObject">Paint object.</param> /// <param name="position">Position.</param> /// <param name="radius">Radius.</param> public static bool Erase (PaintObjectC paintObject, Vector3 position, float radius) { return paintObject.Erase(position,radius); }